EPISODE · Mar 8, 2024 · 1H 14M
#42 Games that really didn't need sequels
from Crubcast · host Crub
Gaming really loves its sequels. As soon as a game comes out we're often inclined to start imagining what it's successor will be like. In some cases, however, sometimes they should have left well enough alone. This week we discuss some of those instances, and what they did to earn this designation.MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBird App ► https://twitter.com/crubofficialPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESThis is the article from PCGamer that was the catalyst for this discussion:https://www.pcgamer.com/rainbow-six-siege-sequel-alex-karpazis/At some point Chris talks about some changes Apex Legends made to spruce things up for its 5 year anniversary. Turns out most of this was through limited time modes that are gone now. Oops.TODAY'S CRUBCAST HOSTSBrody: https://www.youtube.com/@RACROXChris: https://www.youtube.com/@MykonosFanMoriarty: https://www.youtube.com/@reallycoolSean: https://www.youtube.com/@WolfkaosaunCHAPTERS00:00 Hellos and setting up the topic03:22 How Rainbow Six Siege has stayed great over time06:57 The tragedy of Destiny over time13:15 Ditto for Overwatch20:42 How things are going for Counter-Strike 227:34 So why does this keep happening?35:09 Nationally recognized "Remember Skull & Bones?" moment42:41 Our personal "sequels that didn't need to exist"1:04:34 Chef Kilo's Patreon Question of the Week ★ Support this podcast on Patreon ★
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#42 Games that really didn't need sequels
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