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43. What the Heck? episode artwork

EPISODE · Nov 15, 2015 · 1H 8M

43. What the Heck?

from Up Up Down Down · host Allen Pike and Nigel Brooke

Tiff Arment joins us to discuss the ups and downs of survival games. We dig in to stark and frozen landscape of The Long Dark, the dark whimsy of Don’t Starve, and Minecraft’s role in kickstarting the whole genre. Afterwards, we discuss Prison Architect, the hardest difficulty in The Last of Us, Goat Simulator, and podcast microphones. Hunger in Minecraft Hinterland Games’ The Long Dark Klei’s Don’t Starve The noble beefalo Up Up Down Down 26, with Don’t Starve’s audio designer Matt Marteinsson Don’t Starve Together Don’t Starve’s Treeguards Prison Architect and its new Escape Mode The Video Games Episode of Top Four Marco’s excellent Microphones Mega-Review

Episode metadata supplied by the publisher feed · Published Nov 15, 2015

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Tiff Arment joins us to discuss the ups and downs of survival games. We dig in to stark and frozen landscape of The Long Dark, the dark whimsy of Don't Starve, and Minecraft's role in kickstarting the whole genre. Afterwards, we discuss Prison Architect, the hardest difficulty in The Last of Us, Goat Simulator, and podcast microphones.

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43. What the Heck?

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This episode was published on November 15, 2015.

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