47 - RPG Basics 2 - How To Run A Game episode artwork

EPISODE · Oct 4, 2016 · 2H 4M

47 - RPG Basics 2 - How To Run A Game

from Critical Twits Podcast · host Critical Twits Network

The second in our series covering the basics of tabletop role playing games - this week we cover the Dos and Don'ts of DMing, how to plan an effective campaign and the tools available to help you in running your games! Rob joins us to share his experiences in running a variety of RPG sessions and Brian regales us with amusing tales of campaigns gone awry. And remember, shave the weasel! Punch the bard! Syrinscape: https://syrinscape.com/ Roll20: https://roll20.net/ Non-Player-cards: http://nonplayercards.com/ Instant Adventures for Numenera: https://www.montecookgames.com/store/product/weird-discoveries-ten-instant-adventures-for-numenera/ Mutant year zero, Genlab alpha: http://www.drivethrurpg.com/product/186192/Mutant-Genlab-Alpha-core-book Call of Cthulhu: http://www.chaosium.com/call-of-cthulhu-rpg/ Dungeons & Dragons: http://dnd.wizards.com/ Cyberpunk 2020: https://en.wikipedia.org/wiki/Cyberpunk_2020 www.criticaltwits.com www.twitter.com/critical_twits www.youtube.com/c/criticaltwits www.facebook.com/criticaltwits

Episode metadata supplied by the publisher feed · Published Oct 4, 2016

Embed this episode

NOW PLAYING

47 - RPG Basics 2 - How To Run A Game

0:00 2:04:10

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Critical Twits Podcast?

This episode is 2 hours and 4 minutes long.

When was this Critical Twits Podcast episode published?

This episode was published on October 4, 2016.

Can I download this Critical Twits Podcast episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!