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47 - RPG Basics 2 - How To Run A Game episode artwork

Oct 4, 2016 2 hr 4 min

47 - RPG Basics 2 - How To Run A Game

from Critical Twits Podcast Hosted by Critical Twits Network

The second in our series covering the basics of tabletop role playing games - this week we cover the Dos and Don'ts of DMing, how to plan an effective campaign and the tools available to help you in running your games! Rob joins us to share his experiences in running a variety of RPG sessions and Brian regales us with amusing tales of campaigns gone awry. And remember, shave the weasel! Punch the bard! Syrinscape: https://syrinscape.com/ Roll20: https://roll20.net/ Non-Player-cards: http://nonplayercards.com/ Instant Adventures for Numenera: https://www.montecookgames.com/store/product/weird-discoveries-ten-instant-adventures-for-numenera/ Mutant year zero, Genlab alpha: http://www.drivethrurpg.com/product/186192/Mutant-Genlab-Alpha-core-book Call of Cthulhu: http://www.chaosium.com/call-of-cthulhu-rpg/ Dungeons & Dragons: http://dnd.wizards.com/ Cyberpunk 2020: https://en.wikipedia.org/wiki/Cyberpunk_2020 www.criticaltwits.com www.twitter.com/critical_twits www.youtube.com/c/criticaltwits www.facebook.com/criticaltwits

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47 - RPG Basics 2 - How To Run A Game

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