#55 MX Bell: How UNREAL ENGINE Shaped Deadpool & Wolverine episode artwork

EPISODE · Dec 19, 2024 · 38 MIN

#55 MX Bell: How UNREAL ENGINE Shaped Deadpool & Wolverine

from The VFX Process · host Bigtooth Studios

In this episode, VFX artist MX Bell takes us behind the scenes of his incredible work as a VFX art director on Deadpool and Wolverine! Working alongside acclaimed director Shawn Levy and visionary production designer Raymond Chang, Martin utilised the power of Unreal Engine to revolutionise the creative process.We explore how Unreal Engine helped visualise the stunning sets of Deadpool and Wolverine, turning ambitious ideas into cinematic reality. Learn how MX Bell collaborated with the team to bring their concepts to life, pushing the boundaries of technology and storytelling. Whether you’re a fan of VFX, Unreal Engine, or the Marvel universe, this is an episode you won’t want to miss!The VFX Process Podcast #55Getting Intimate With Your Industry!Accompanying media:Support GIBLETS: click hereConnect With MX Bell click hereFor the video podcast: click here

Episode metadata supplied by the publisher feed · Published Dec 19, 2024

Embed this episode

NOW PLAYING

#55 MX Bell: How UNREAL ENGINE Shaped Deadpool & Wolverine

0:00 38:16

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of The VFX Process?

This episode is 38 minutes long.

When was this The VFX Process episode published?

This episode was published on December 19, 2024.

Can I download this The VFX Process episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!