EPISODE · Jun 7, 2011 · 43 MIN
6: Portal 2 - The Aperture Science Conversation Sustenance Device
from Split Screen
Alan and Craig take an audio tour through the Aperture Science facilities with a review of Portal 2. 00:00:29 This slurping introduction sponsored by McDonalds 00:01:24 One sentence Portal 2 reviews 00:02:03 Portal 2 = Portal x 2? 00:03:50 Portal's brevity still impresses 00:05:27 Can lightning strike the same bottle twice? Tag: The Power of Paint running on Valve Time 00:07:41 Portal as a short story. Portal 2 as the novel that happens around you. 00:09:39 Why does the silent protagonist speak to so many designers? 00:11:31 GLaDOS, Chell & a Bring Your Daughter To Work Day potato 00:13:57 Wheatley, with more personality than a Ricky Gervais Podcast 00:17:30 I'm different 00:18:40 Intelligent Portal 2 achievements 00:20:48 Portal 2: A Video Game Comedy & Story as motive 00:22:50 Portal 2 = Portal x 3? 00:25:50 When the illogical becomes logical 00:29:01 Erik Wolpaw on games as a narrative medium 00:30:23 Craig loves combustable lemons 00:31:37 Alan loves Aristotle 00:33:13 The genius of sound design 00:35:18 Co-op and missed opportunities 00:38:10 Why aren't more people disappointed with the co-op ending? 00:40:28 Valve break the No Cutscene rule 00:42:31 Portal 2: **** 00:42:40 Outro: How Aperture Science made our lives better To share your comments on this episode and more head on over to: http://www.split-screen.net/podcasts [Thanks for listening! Tell a friend or leave us an iTunes review about the podcast!]
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6: Portal 2 - The Aperture Science Conversation Sustenance Device
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