61 - 'Carapace' actual play
Episode 78 of the Goblin’s Henchman podcast, hosted by Goblin's Henchman, titled "61 - 'Carapace' actual play" was published on September 10, 2020 and runs 118 minutes.
September 10, 2020 ·118m · Goblin’s Henchman
Summary
I'm experimenting with playing online. This is a play test of my procedural adventure 'Carapace'. It's not the only way to do it. My friend and play tester used 6 pre-gens from the module Tomb of the Lizard King. I wanted fairly high level characters for this play test to ensure that we got to test as much out as possible. :: A video of this play test with slides can be found here: https://www.youtube.com/watch?v=N3Z_ArIea9k :: Carapace procedural module: https://www.drivethrurpg.com/product/261079/Carapace :: Background - Hex Flower Cookbook: https://www.drivethrurpg.com/product/295083/Hex-Flower-Cookbook--an-overview-and-some-thoughts-on-Hex-Flower-Game-Engines-by-Goblins-Henchman :: My Blog: https://goblinshenchman.wordpress.com
Episode Description
I'm experimenting with playing online.
This is a play test of my procedural adventure 'Carapace'. It's not the only way to do it. My friend and play tester used 6 pre-gens from the module Tomb of the Lizard King. I wanted fairly high level characters for this play test to ensure that we got to test as much out as possible.
:: A video of this play test with slides can be found here: https://www.youtube.com/watch?v=N3Z_ArIea9k
:: Carapace procedural module: https://www.drivethrurpg.com/product/261079/Carapace
:: Background - Hex Flower Cookbook: https://www.drivethrurpg.com/product/295083/Hex-Flower-Cookbook--an-overview-and-some-thoughts-on-Hex-Flower-Game-Engines-by-Goblins-Henchman
:: My Blog: https://goblinshenchman.wordpress.com
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