65. Gameplay Loops & Emergent Narrative episode artwork

EPISODE · May 9, 2022 · 32 MIN

65. Gameplay Loops & Emergent Narrative

from Furidashi Game Design Academy · host Nicholas Theisen

We do a deep dive into 2021's Loop Hero to talk about what games look like when they're less focused on combat and action and more on planning and control. What kinds of narratives emerge when you're not being force fed a story? Chillrant 11: A Critique of the Core Gameplay Loop The Core Game Design Loop Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality

Episode metadata supplied by the publisher feed · Published May 9, 2022

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65. Gameplay Loops & Emergent Narrative

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