#66 Can too much balancing ruin a game? episode artwork

EPISODE · Aug 23, 2024 · 1H 9M

#66 Can too much balancing ruin a game?

from Crubcast · host Crub

In a world where we're bombarded by patch notes and minor differences when we go to play an online game, when can it become too much? What's acceptable when adjusting a single player experience and when is it too far? Should the game creator's vision be the final say on all of this? Do we have more questions to ask you?MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBird App ► https://twitter.com/crubofficialPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESHelldivers 2 (recent) nerf details in this article, with response from Arrowhead CEO:https://www.vg247.com/helldivers-2-more-nerfs-negative-steam-reviews-ceo-respondsThere's that Hitman 2 clip we mention at the end, it is incredible:https://www.youtube.com/watch?v=6do1-cmcQHETODAY'S CRUBCAST HOSTSChris: https://www.youtube.com/@MykonosFanNicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUgMoriarty: https://www.youtube.com/@reallycoolSean: https://www.youtube.com/@WolfkaosaunCHAPTERS00:00 Balancing the intro of this episode09:26 Nailing down the particulars of "balance"14:32 Having to readjust muscle memory as games are patched25:00 Balancing power fantasy vs vision of the game31:05 How to improve the Olympics35:30 The age-old question, where do Sonic's rings go40:28 Snaking in Mario Kart DS + nerf vs buff56:14 The1TrueBlue's Crubscriber Question of the Week ★ Support this podcast on Patreon ★

In a world where we're bombarded by patch notes and minor differences when we go to play an online game, when can it become too much? What's acceptable when adjusting a single player experience and when is it too far? Should the game creator's vision be the final say on all of this? Do we have more questions to ask you?MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBird App ► https://twitter.com/crubofficialPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESHelldivers 2 (recent) nerf details in this article, with response from Arrowhead CEO:https://www.vg247.com/helldivers-2-more-nerfs-negative-steam-reviews-ceo-respondsThere's that Hitman 2 clip we mention at the end, it is incredible:https://www.youtube.com/watch?v=6do1-cmcQHETODAY'S CRUBCAST HOSTSChris: https://www.youtube.com/@MykonosFanNicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUgMoriarty: https://www.youtube.com/@reallycoolSean: https://www.youtube.com/@WolfkaosaunCHAPTERS00:00 Balancing the intro of this episode09:26 Nailing down the particulars of "balance"14:32 Having to readjust muscle memory as games are patched25:00 Balancing power fantasy vs vision of the game31:05 How to improve the Olympics35:30 The age-old question, where do Sonic's rings go40:28 Snaking in Mario Kart DS + nerf vs buff56:14 The1TrueBlue's Crubscriber Question of the Week ★ Support this podcast on Patreon ★

NOW PLAYING

#66 Can too much balancing ruin a game?

0:00 1:09:38

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Crubcast?

This episode is 1 hour and 9 minutes long.

When was this Crubcast episode published?

This episode was published on August 23, 2024.

What is this episode about?

In a world where we're bombarded by patch notes and minor differences when we go to play an online game, when can it become too much? What's acceptable when adjusting a single player experience and when is it too far? Should the game creator's...

Is there a transcript available for this episode?

Yes, a full transcript is available for this episode. You can read the complete transcript on the episode page.

Can I download this Crubcast episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!