#7: Experience & Replayability. With Scott Lewis episode artwork

EPISODE · Dec 27, 2012 · 1H 6M

#7: Experience & Replayability. With Scott Lewis

from The Game Design Round Table · host Dirk Knemeyer & Jon Shafer

This week Jon and Dirk are joined by Firaxis designer and programmer Scott Lewis. He comes on the show to jump into a discussion about "experience" games, which target the player's first experience, and replayable games, which are designed to hold up over the long haul. Along the way there's plenty of talk about roguelikes and Spelunky in particular, one of Scott and Jon's favorites. Unfortunately, the quality of Scott's audio is a bit suspect, so we apologize for that.

NOW PLAYING

#7: Experience & Replayability. With Scott Lewis

0:00 1:06:09

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

Frequently Asked Questions

How long is this episode of The Game Design Round Table?

This episode is 1 hour and 6 minutes long.

When was this The Game Design Round Table episode published?

This episode was published on December 27, 2012.

What is this episode about?

This week Jon and Dirk are joined by Firaxis designer and programmer Scott Lewis. He comes on the show to jump into a discussion about "experience" games, which target the player's first experience, and replayable games, which are designed to hold...

Can I download this The Game Design Round Table episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!