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Community. Just press play. Robots Radio presents the Cyberpunk Lorecast. Welcome to the Cyberpunk Lorecast, where style is just as important as substance.
Welcome to the podcast where we explore the lore, news, and gameplay of the Cyberpunk games and other dystopian worlds. I'm your host, Robots. Cyberpunk, welcome back to the Cyberpunk Lorecast. It is Sunday night at 9 p.m.
Eastern here at Twitch.tv slash Robots Radio. I'm your host, Tom, or Robots, and I am back with you and my wonderful co-host, Captain Logan, the most dangerous skelly pirate of the sea. What's up, Captain Logan? I've seen you in a game.
You're a skeleton in a game. Are you really a skeleton? Are you just wearing a skin suit right now? I believe it or not, I am actually a skeleton.
This is all a facade. This is all just a very pretty facade that I wear for the moment. Well, pretty is subjective. Relative.
Very much subjective, yes. Two cats. Horrible looking. Horrible.
I'm ugly. My wife, beautiful. My mother, beautiful. Most other women, terrible.
Just like cats. Well, you don't have to worry about being tempted by other women, so there you go. No, you do get tempted by other women. It's just I don't have to worry about that because I'm hideous.
Right, that's what I'm saying. They won't ever. Yeah, they're not going to fall apart. I'm looking at my glasses in the other room.
What the heck am I even doing with my life? I am just a mess. You're always blind half the time, so right now I should look way better than I actually do. You look like a smeary.
You can see me in full fidelity. Yeah, it looks like I'm smeared butter all over your face. That's all I see right now. Well, no, that is actually the case.
I have actually butter on my face right now. I was going to go lay out in the sun because I heard that was a good way to get a tan from Seinfeld, but I'll get to that later. Okay, well, I'm sure our audience will be much more interested in the news that we have for cyberpunk and wrapping up our conversation about Kerry Eurodine. But audience, especially live audience here on Twitch, if you want to hear more about skin suits and using butter to be in the sun, then let us know.
We can always, you know, make a second podcast about things like that. No, we can't. That's not what Anchor's for. Okay, maybe we're not going to do that.
So welcome back. We've got some news. The first half of the show will be some news because there's some really interesting news out there. Some of it good, some of it bad, and some of it interesting from the, like, wow, this is information that we did not know and now we know.
So, yeah, we're going to get that stuff first. And then on the second half, we're going to talk about Kerry's story in the game because on the Kerry Eurodine episode, we kind of did his background and a little bit about what we learned about him in 2077. But we're going to get through details about the storyline and those kinds of things. So if that's something that's a spoiler, then you might want to skip the second half of the episode.
But stay tuned for all of it if you've already played that stuff before, if you don't worry about spoilers. So why don't we kick this off? I think the good news for the week, or at least the more likely positive news for the week, is that Cyberpunk 2077 has a new game director. There was a, yeah, yeah, the news comes from, in fact, that I'm pulling info from, obviously there was a press release that went out, but lots of different sources are reporting on this.
It's ScreenRant.com has an article here that says, Cyberpunk 2077 gets new directors to oversee games' updates. It's got a brand new director to help oversee the road to recovery for the game on top of developing new expansions. So this is a lot to put on your shoulders. I mean, obviously, we've been talking for months now about the quality of this game and how this is working or not working and what might be coming down the line.
But this new director, his name is Gabriel Amantangelo. Close enough. I think that was good enough. Yes, yes.
So the behind-the-scenes shake-up for Cyberpunk 2077 comes after the departure of the former Quest director, Matus Tomasiewicz. That was better, right? Tomasiewicz. He will be replaced by Gabriel Amantangelo.
I'm Amantangelo. I'm so bad at this, guys. So, yeah. I think it's interesting because this isn't one of those situations where the current director was, like, fired.
Like, Adam Badowski, who was the original or the former director, is now going to be overseeing other stuff within CDPR. And that includes the development of multiple games. So we know that they're planning on working on a new Witcher. They still have the next-gen versions of Witcher 3 as well as Cyberpunk that they're going to be working on.
They're still having Gwent. So Adam Badowski is still with the company. He's still working on it. Having a new game director, though, I can see as good and bad.
The good news is that they're going to have someone who is ready to take on a challenge and who's ready to jump in and try and take what Cyberpunk is and get it to the state where everyone's really happy with it. And having someone fresh in that position shows that they're still committed to developing for the game. They still plan on making plenty of content and fixing the biggest concerns, bringing in the quality life changes that a lot of people are hoping for. So it's nice that this isn't one of those situations where people start leaving the actual team and just know none of those roles get replaced.
So having a new director, a new name to look and watch after, hopefully we'll start getting a little more of an introduction from them or at least maybe a heads up on what they plan on doing with the game, where they plan on taking it, like seeing, you know, maybe they're looking, they're taking a fresh look at what the community is asking for and working that into the roadmap as opposed to someone who's been working on the game tirelessly over the last, you know, what is it, close to 10 years at this point, 9 years, according to copyright information. So, you know, having Adam out and having Gabriel in shows that it's nice to see that they're kind of shifting up some of the responsibilities to maybe get someone who needs to look at the game from a fresh perspective in there and not just someone who's been looking at the same game for the whole time. Yeah, usually in corporate situations, they switch out like this means a significant shift in ideology. The person who is going to be taking on something like game director is the person who sets the goals and the expectations across the board for the game.
So sometimes this stuff is done for visibility reasons to make it a very clear departure from what has happened before. Sometimes these things are done because the previous person wouldn't be capable to take the game in a different direction because their goals for the game were not necessarily where they're going now and they don't think that that person's going to be able to take it in the direction they want to go. And maybe this new person has a better vision for the things that the company as a whole wants to get behind. So this could be great news.
I mean, it's not unexpected. This is a big undertaking to move this stuff out and move somebody that's foundational from this perspective and put them to the side and then move somebody else into here. It's like when a movie switches directors. We're going to see a significant different outcome than we would from the original game director.
So it's interesting. I hope this means some good things. I don't know what this means for current patches and content and things like that. There was some news that the next patch that's going to come out is going to be a smaller patch again with some more bug fixes and quality improvements and things like that.
That they are still focusing on trying to get everything as good as possible for the next-gen versions of the game. That that is a big focus for them still and they are still working on the DLC and things like that. There was some other news that the amount of money that CDPR made from the game in the first quarter was significantly below expectations. For all the news about the game launching and all the money they made when the game launched, obviously the bad publicity has taken its toll for the next quarter.
So I'm sure there are going to be changes based on that as well. Yeah, not to mention it's still not on the PlayStation Store digitally. Right. Which I think is really funny because I was actually...
So I finally got my other vaccination so I'm actually safe to go out now. Yeah, it's been crazy going to stores that I haven't been to in over a year. Yeah, my wife and I have to go to a restaurant recently because our son can't get a vaccination yet so we're still being careful with that. But he was visiting his grandparents for his birthday.
He had to go hang out with them for a week. And so we went and sat at restaurants together because we were both vaccinated and we were just like, this is so weird. We're in a restaurant. It's crazy.
It felt great. Yeah, my wife and I did a date night last night and had a nice moment. But we decided to go to a Target because I was like, I haven't window shopped in forever. So I wanted to go to a Target.
I just wanted to go into a store and stare at stuff that I wasn't going to buy and just get an idea of what the stock is. You can't get your stock. Yeah. So at the Target, I was looking around at the different games they had and sure enough, like Stash, they didn't even have a front-facing cover on the shelf.
They had the label and then they had a whole bunch of back stock. But in that row of game lines, there was a whole bunch of stickers with little poster things or special edition versions of Cyberpunk all just lined up for the PS4 back behind this non-displayed thing for like $60. And I was like, God, if it wasn't $60, I would totally pick up one of these right now just to hold on to because of the stuff that's been going on with the PS4 version. And it's so insane.
And I still want to try it on my PS4 too because I just have the Slim. I don't have a Pro. So I'm still really curious to see how it plays on there. I know how it plays on the refresh consoles.
I know how it plays on the next-gen consoles. I know how it plays on my PC. I still haven't seen what it plays like on a base PS4. But to get back to the topic that you brought up, yeah, with earnings reports, them announcing that they significantly saw a drop in what they expected.
Yeah, when you cut out 110 million possible purchases through a digital store and people are staying inside because of COVID and they can't go out and buy a physical copy, you're totally going to lose some money on that, including the bad press. Oh, yeah. And the negative feedback about that, even anybody who would have ordered a physical copy online is going to second-guess doing that if they've heard the news. And I mean, if you were online, if you've been online since this game launched, how did you not see the news?
You know, like... Oh, yeah. It was everywhere. It was everywhere.
And the advertising dropped real quick after day one. Like, I didn't see any advertising for Cyberpunk. And had this game come out and been the quote-unquote banger that it could have been, you know, we probably would have seen advertising over the next year, you know, just constantly, like, fed in. But, you know, you're not going to advertise something if you can't sell it through a digital store.
Yeah, it's also June. Like, think about this. It's June. It is six months after release.
It is June. If they had not spent the last six months trying to fix the bugs, then we would potentially be looking at a first DLC drop by now. Yeah, not to mention, it makes me wonder, and Tom, I'm going to ask you this, what your thoughts are. Okay.
Back in June of 2020, it was around the 20th or 22nd, I think, we got our first Night City Wire. Holly's back in the game. She's still out there, and she's still technically the English promotion social media for Cyberpunk. Do you think we're going to get a Night City Wire that gives us an update with the next patch that kind of dives into all the features that are going to be coming soon?
It's almost been years since that first one. I don't know. Anytime you put somebody in front of everybody, especially in a live stream, it's a risk. One of the things that we saw after Fallout 76 came out, and they started doing, because Bethesda likes to do this, they like to have their community managers show up on stream and play some games and talk to people, or they'll do a special episode and have somebody interviewed about the new stuff that's coming off the game.
Every other message in the messaging on the Twitter chat was just, or the Twitch chat, was just like, negative stuff. Oh, this game's a piece of garbage. People just showed up in order to crap on them. That's fine if you feel like the game's a piece of garbage and you're just not into it, but those are real humans working real jobs trying to do the best they could.
The way the game is isn't their fault. I don't know that they do. I think that they post some canned videos with some gameplay, and I think they post trailers out there. I think it'll be a while until we see live stuff with actual humans, or even people-focused content, because people are just rude.
And I don't know. It's hard to not take that stuff personally. So do you think if they did put out a video, do they still need to have a fairly hubris attitude going into it? Do they still need to be kind of like a tail between your legs feeling going into it in the videos?
Yeah, I think they can't throw as much hype behind it as they did before the release. They can't be like, yeah, the awesome new DLC for Cyberpunk 2077. They have to take an attitude of like, we had a rough launch, but in the last six months, eight months, nine months, whatever it's been, we fixed like 27 billion bucks. We fixed all these things, and now we're finally ready to reveal the next part of the story.
They need to say, hey, they need to message, hey, we've been fixing stuff. This game works now. It works. And now we're adding this new content.
And they have roadmaps to follow. I mentioned Fallout 2077. Fallout 76. The dates are very similar.
In the world of Fallout 2076 was when the bombs dropped when the war happened. So they're actually very similar dates. But Fallout 76 did it well. They're now coming out of that.
No Man's Sky did it well. And they did it with a series of these canned video releases like, here's the new content. Here are the things that work in the game now. Here are the things that you asked for that we implemented.
Boop, boop, boop. People will just show it to you. And they release another one. Here's new stuff that you can see.
Here's new stuff that you can see. And you do that enough. And eventually, it takes time. But eventually people start looking forward to these things because they're building a track record of adding stuff in that people want to see.
And so it creates this positive feedback. So I think that's the way you do it. But it'll be interesting to see what they do because who knows? I don't know that they really had to do this much backpedaling and fixing before.
I mean, obviously the other games didn't release perfectly, but it's very different this time. Yeah, yeah. And we did see that because we were talking about how there has been some change up with the staff. Reading the Games Radar article that came out on the first, I think it was the first, we did find out that the former Quest director, or no, sorry, the games lead designer actually left the company recently.
And we're not quite sure if that role ever got replaced. But looking at kind of how they're planning on announcing new content, I'd be interested to see if the DLC adds a whole slew of new quests and how those quests compare to what they were for the base game. Yeah. Because it seems like, right now it seems like there's a specific type of flavor with each of the quests and each character that we come across is its own theme and its own style.
And we'll kind of talk a little bit about that when we get into Carrie. Yeah, we'll talk. So I'm very curious to see how that all plays out with the DLC with the lead quest designer out who's taking over for that and if they'll be able to to kind of keep that level the same as far as quality goes. Yeah, that's a good question.
I guess we're just going to wait and see. I mean, we still have really no sense of exactly what the DLC will be like. My guess is how similar this game's content is to the way something like Witcher 3 is actually laid out. There are a lot of similarities.
Some of you can write me like, they're totally different. There are similarities in the fact that they're very character-focused. There are side quests. There's main story quests.
The main story quests focus on very specific characters and the development of those characters. Some of the side story quests focus on other characters and the development of those characters. The game's very limited when it comes to which relationships you can actually follow through with. In those ways, it's very similar to the quest design of The Witcher 3, which makes sense because it's the same team.
With the DLC, Witcher DLC is very story-based. It's very much, here's a new thing that's happening, here's a new major event, and go do it, and maybe here's a new area to do some stuff in. Go play through the story. Go play through the story and maybe there's some other adventures on the side.
I don't know if we're going to see exactly that for Cyberpunk, because we have sections of the city that are there that aren't fully filled out. So, DLC would be a wonderful place to fill out, you know, those sections of Pacifica, we mentioned last week on the show. Fill out those sections of the city, expand on some of the story for the characters that we met but didn't get to spend a whole lot of time with. That would make sense to me.
But then again, we know that they are focusing on, quote-unquote, making the game what we said it would be, and I don't know exactly what that means, but adding in some of these other features that people have been asking for to really live in the world could be included in some of the, you know, expansions. And if they're going to do that, it would make sense for it to still exist in Night City, which, again, has lots of locked doors, add to it instead of trying to expand the territory of Night City and go into a different area. One thing, it seems weird, and I was just thinking about it, there's a lot of vertical buildings in Cyberpunk, but rarely do we ever actually go underneath Cyberpunk, and it feels strange that there is the potential to have, like, the scavenger gang themselves, like, where do they hang out? Do they hang out all in buildings, or, like, is there an underground tunnel system or subway system that we just don't know?
Like, that's always been, yeah, we see the trams, and we see the monorails and the AVs, so we know a lot of verticality is in the game, but I was just wondering, like, they could totally take an entire portion of the city and actually build downward into the city and really, like, get into the nitty-gritty, I mean, the city itself already looks totally disgusting in places, and so, you know, the design style's there, they've got that, and if they do DLC, it'd be really interesting to take, like, a really interesting area, say, like Pacifica, and have, like, this whole underground area, or even with, like, I think Arasaka would be a good, that whole cityscape area, have everything kind of built down below, and we do some of that in some areas, but it's hard to kind of gauge, like, because you go into an elevator, and you just appear somewhere, and you're not really sure how far down you're going, but you know you're going somewhere, so, I don't know, random thought, but I figured we got a lot more we'd probably dive into. Yeah, that could be a very solid potential feature thing, you know, like, what's happening underneath the city, and what is technology allowed to happen that we wouldn't even be thinking about. The other major article we have for this week is about the stolen source code, and so this is something we discussed, it must have been two months back now, the whole thing about the source code was supposedly stolen, and it's put up for auction, they didn't pay, I believe, I don't think they paid, they basically said, like, we're not going to do what you want us to do, you know, we don't give in to what is it, we don't give in to you, Theris, or whatever, you know, demands. Yeah, I think that they rolled back the servers, and then handed over the information over to the government to have them investigate the hackers.
Yeah, but ultimately, that information wasn't returned, which, again, it's data, so how can you ever be sure if it's returned and not copied. But information has now been leaked, 4chan is sharing some of this information out there, the, there's an article on Eurogamer about this, it says CD Projekt's stolen source code, console SDKs, and internal dev videos reportedly being shared online after hacker group asked for $10,000 charity, quote, donations, and these donations are in the form of cryptocurrency, so you can't even be sure that that actually gets donated in full to wherever it's supposed to go, but basically anybody with $10,000 can get access to these files, and the files contain source code folders for Thronebreaker, The Witcher 3, The Witcher 3's re-release with ray tracing, and Cyberpunk 2077 have seemingly been released in encrypted folders with the group asking for $10,000 donations to unlock each one. The note also claims that sensitive information such as CDPR data, company reports, NDA, will not be leaked to the public and will only be shown to the media. The data dump apparently includes unencrypted software development kits for PS4, PS5, Switch, Xbox, X, to prove the leak's legitimacy, with some users on 4chan and Reset Era claiming to have access to these files.
SDKs are essentially tools and resources provided by platform holders to help developers well develop games for a particular hardware platform. It seems passwords have now been given out or cracked for some of the archives, as internal video of Cyberpunk 2077 are being shared in private channels. So far, these seem to be fairly silly clips made by the developers, like only intended to be shared internally. And we've seen some of these clips.
There was an article on Reddit somebody posted with some links to some of the clips that have gone out there. And for the most part, this looks like the kind of thing that somebody on the dev team did in their spare time when tracking, you know, bugs in the game through development. And this isn't, this isn't like a shameful thing. This is a natural part of development.
You test the game, some other bug crops up, you document it by recording the, you know, the play test that you were doing. And so they end up with all these recorded clips of all these different bugs that happened in the game. And then somebody stitched them all together into a big long video with funny sound effects and like basically turned them all into memes with like funny music behind them or, you know, voiceover or whatever. And they're pretty ridiculous.
What did you think about these, Logan? Well, just to kind of touch on the Euro game article, Emma Ken did a great write-up kind of breaking down what was going on with this. I do want to announce personally that if you're stealing data and then asking for charitable donation, that's fucked up. I'm going to say right now.
Don't do it. It doesn't make it okay to say it's going to charity. It's still stolen property. Yeah.
And then, you know, like having, giving out source code, stuff like that, it's still messed up. So even though they're only showing private data that's under NDA or company reports to media, like that's fueling the fire. That's not helping anything. That's not fixing anything.
All you're doing is trying to stick another iron in this fire that you have against this company. So really, like this information that we're getting is interesting to check out. But outside of getting it through secondary sources, I don't want to support this. So it was really, like I watched all of these videos and I took some notes because I wanted to make sure that we had some discussion about it because there's some interesting ideas here that I think were nice to see.
The video that you're talking about, it does feel basically like a blooper reel that they would have had at an all-hands meeting to kick off as like an icebreaker for the development. Like you have an all-hands every six months, you bring everyone in and to kick off the meeting while everyone's getting some breakfast and coffee and sitting down, you throw up one of these goofy videos that has, you know, like a kazoo kind of playing the cyberpunk theme in the background while you see all the goofy bugs that the desert encounter at the time. It seems like one of those things where it should have been a really fun thing to have internally, just kind of be like, hey, here's a marker on some of the weird junk that we've run into while we're making the game. If you see stuff like this, have fun.
It seems like something that's what's going on. This doesn't seem like something that we should have ever seen the light of day outside of the company. So when I see things like, you know, cars exploding and walking on their wheels or, you know, giant chickens that are the obvious placeholder for models that are not finished yet while they're actually testing things out or, you know, hamburger wheels and hot dog motorcycles, it's really, it's hilarious to see some of this stuff. Right, or V with like, his head turns all the way around while he's driving.
Oh, that was creepy. Yeah, so many, so many times when like the characters are trying to focus on the camera and the body is not compensating. So the arms are like way up above their head and they're all stretched out where like the body runs off, half of the body runs off, the rest of the body doesn't follow. Yeah, right.
Right, if you get out of a car, just float off into the sky. Oh yeah, so many like, so many physics bugs that we ran into. And it's a mixture of like fully rendered engine and gray box content as well, too. So you see him like running over testings for bumps to see how the car physics react so you can record it and test it and send it back and have the engineers work on the tools that they need to get the cars playing right and stuff.
But there was a couple things I wanted to pull out of this, out of the seven videos that we saw up on the pre-alpha stuff for the reddit post. We talked about the giant chickens, we talked about the cars freaking out, we talked about the kazoos. Monster trucks were something that was in the game that was tested. And that was something that actually I wrote down all the vehicles that I saw that were in the videos that are not available to us in the game.
And I'm very surprised. So monster trucks was the first one where I was like, yes, please, can I have monster trucks? That'd be amazing. Buses, like a full, full, like two long buses driving around, dump trucks, street cleaners, which are huge compared to what normal street cleaners look like, wheelchairs, chickens, and hot dogs.
All things that are in these videos that we can't drive as vehicles. Oh, man, they've got a chicken vehicle. Okay, so three years from now, when this game is like super patched up, lots of DLCs out, and they've added like multiplayer to it, and they're now selling cosmetics for vehicles, I want a hot dog motorcycle. Yeah, I think that's a big takeaway.
Yeah, that's what I want. I want to ride on a hot dog motorcycle. Yeah, you know, I mean, the whole thing sucks, but at the same time, it is interesting to get more of a glimpse into the actual development process. So there's kind of a nice thing on the cake, on the really sticky gross cake that is stealing data.
It's nice. Yeah, I don't approve it. It's kind of like when they had the Nintendo leak recently. Like the Nintendo leak came out, a lot of archived data that Nintendo had was stolen and then thrown up on the internet.
We had a ton of revelations about how that company actually does stuff that no one like we probably would have never actually ever seen that stuff. That stuff would have never seen the light of day. But for historical purposes, it's kind of nice to have some of that data to have some of that information. Same thing with Cyberpunk seeing this like one of the videos is actually kind of an opening scene with V at an apartment and he's with a woman who is tied into a quest and they'd had sex the night before.
He's trying to get information from her for a fixer. And as you're like walking around this building, it's very early build. So the UI is completely different, but it isn't third person. And you see a whole bunch of like spine augments on the back of this V and to see like them testing a third person mode as like an initial build, because it definitely feels early.
It feels like they were testing both. It felt like they were testing first person because there's definitely a couple of great box scenes where the character was first person, but they didn't have a head. So that was where the camera was. But they also had the third person mode where you would actually see.
And it seemed like it worked pretty, pretty dang well. And I'm kind of wondering, you know, if that would actually ever get to be an option at this point, because we still have a full rendered character when you get on a motorcycle or when you get into a car. So we know that they've actually tested this. Why they didn't add it as an option is very interesting to me.
But overall, the quest itself was kind of cool to see. Like you go inside an apartment, you go outside of an apartment, you go talk to the girl that you were with, and you talk to the neighbor. And just seeing it seems like they kind of knew what they wanted as a vertical slice of the game when they were initially testing it. But what did you think of the third person mode video?
My guess is that that's a remnant from The Witcher, The Witcher 3. So if this engine was built on top of the engineering hat, then that would be an starting place to model characters and allow people to play with quest design before really implementing a full-fledged first person view into the game. And that's eventually ended up with the first person view that we have. I also assume that with the amount of rendering overhead that the game requires, that when putting you in first person, removing your body and things from the game was beneficial to reducing rendering overhead.
Because your own character would have had very high quality textures and lighting requirements and number of vertices and all that kind of stuff. So it makes sense to streamline it a little bit for only using the third person view for when you're in a vehicle and you really need it. That's my guess, but again, I don't know for sure. You also have a smaller FOV in first person as well, too.
So in third person, you have to render a lot more below you to the sides, all of that. And if it's one thing that actually kind of lends credence to this is all of the cars, all of the crowds are all based around what is currently present in view. A lot of those things disappear or despawn once they're out of view. And that's why you tend to get kind of the canned animations for a lot of vehicles and people that are around you because they don't always stay in memory when you're actually running around the city.
So having a smaller FOV would actually limit how much is actually needed to be rendered on the screen at one moment, as opposed to a third person view where it's much easier to kind of swivel down and swivel up and see a lot more of the skybox and the buildings and stuff and have that LOD issue. So it might have been performance. Yeah, you bring that up. I wonder if they went from a third person view to the first person view and then probably even intended for you to drive vehicles in first person view.
And so they realized that was too limiting and too difficult and then maybe re-implemented third person for vehicles but didn't have the time to update all the other things you need to be able to see while driving a vehicle and make it feel right in third person. Because if you're inside the vehicle from the camera, there's certain things the vehicle can do on the outside that you never see and so you don't have to fix them, like the crowd reactions and things like that, like you were saying. So I wonder if that's part of it too, like they pull it back out and then, you know, expose some more issues. Even watching this video, it's clear that the way that they have the models sitting in the actual car is actually, at least in the videos, now bear in mind this is all alpha stuff, they probably fixed it for actual launch, but the way that you sit in the vehicles, sometimes they actually sat lower in the car, like through the geometry of the car just because of the sightline and the size difference between the cars and the actual people.
So, I mean, maybe it was much easier to not have to render the third person perspective on that at first just because of the way that they had to actually place the model in the car when you got into it. Right. It's an interesting thought. And you as a driver in the car, you won't necessarily be looking at like the seat to see if their butts fit exactly where the seat is behind you or whatever.
And think about a lot of the early stuff in the game, when you ride in a car, you aren't, I mean, there are moments where you are driving your own car, like it was a nomad beginning, but like when you're in a car and Jackie's driving you or you're in a car and it's, you know, the auto limo driving you around, a lot of that stuff is the first person, you're just inside the car. So that may have been how they thought it would work and you would just drive from inside the car, but then that also might be why you can't shoot while driving. Yeah. Because it'd be very difficult to drive in first person and shoot at the same time because you would never be looking the direction you're driving.
Whereas in third person, you can see where you're going and still swing your gun around. Like in GTA, you know, it's a lot easier to do that. So again, I don't know, but this seems like things that don't always line up and now there's some evidence for that maybe in some of the testing that we can see. But I'm really just kind of go to show like how hard this is.
Like this is not an easy thing to do. And this is really like just watching a lot of this footage is like, man, there was a lot wrong that was going on and they definitely had to work a lot to get it to the state that it's in right now. Oh, for sure. For sure.
And you want to talk about the copyright that you noticed? Yeah. Yeah. Oh man, I was, I was actually scrubbing through all these videos to kind of get a little bit of information because it's what I love to do.
I love to kind of suss out some of these details. And I'm just like, hey, look at that guy floating in the air. That's funny. And you're like, yeah, there's a vehicle there that's not in the game.
I'm like, oh, look at the guy floating in the air. Okay. So the moment I was, I was scrubbing through is, and the reason why it caught my eye is because they actually had a max tech guy who was in full transparent camo. And it was clear, like you could see, it looked like it was out of ghost of the shell.
Like you can't see the guy, but you can see the outline of him and like the artifacts of someone who is like wearing armor that is trying to be transparent by projecting what is behind him on the front of him. So you can't, so it looks like you're seeing through him and it's straight out of ghost in a shell. It looks like it would be really cool if they did actually put in this kind of clear armor, this transparent armor that I haven't seen. If it's in the game now, I've never seen it, but I don't think it's in the game.
Yeah. So I was, I was getting this. screen because i was like oh my god they had it they actually tested out the clear uh the clear transparent armor you know the camo and up at the top i noticed this was a windowed uh version of the game and at the very top of it it has like the the cyberpunk uh you know 2077 and then it has copyright 2012 to 2022 by cd project red launcher.exe version you know one nine four seven six is the build that they run when they're doing this and the thing that is absolutely insane to me is the the copyright was set to 2022 and as far as i know and i mean i'm no expert on this but i always feel like the copyright when launches is when the game started and when the planned launch is intended to go so does that mean that they were planning on launching the game in 2022 or were they planning on keeping the copyright for the game until 2022 when the end of the dlcs came out for the two dlcs that they had planned because if they planned on this game coming out in 2022 and it came out in 2020 no wonder it's in the state that it's in when it launched yeah yeah i mean that could be part of it i don't know i'm not aware um this did come up with some reveals for uh starfield we talked about this on the starfield broadcast the copyright for starfield was um recently put through about a month ago for 2021 and so that's for a lot of conversation about does that mean we're gonna see a release this year and supposedly that the date of the copyright should match the date of publishing for the year the year of the copyright should match the year of first publishing or something um so maybe they're just putting it through because in case they decide to launch it or maybe there's something that's coming out with the starfield name that's like a mobile app to you know come out before the game comes out you know like who knows there could be a hundred things going on here but yeah that's a good question you know why why have on an early build of the game like that have the year 2022 in the copyright you know was it just a number they put out of their hat because they weren't sure what year was going to release and so they just they just picked a year who knows and 10 years for game development though that's that's a long stretch for a game even even at the size that it's at you know most games generally at most i would say probably seven years is the longest yeah i think final fantasy 7 remake is one of the longer running ones kingdom hearts 3 but that's kind of square enix's bag you know how long did did witcher 3 take to develop um five years yeah yeah yeah yeah five is a pretty average average time for most games to be made usually think about four figures yeah so the the one caveat i do want to mention this for anyone that's screaming at their at their stereo right now like i do realize that there are two expansions new out plus they have to have the copyright for uh the show that they're doing which should have been i thought it was 2022 as well uh but the show maybe that's it maybe that's not just because the title is the same and so it falls under the same copyright yeah it makes me wonder because they would have to do cyberpunk 2077 as one copyrighted name and whatever the name of the show that would also have to be copyrighted and same thing with the dlc is like the game is copyrighted 2077 and then whatever the dlc is that dlc name has to get copywritten as well so i could see them having it just a 2022 to cover the dlcs as well as the show uh but it's it's weird it's weird that they would have 2022 this early on and we'll just kind of look at the game and say like okay you guys you guys have been working on this since 2012 uh how come it's released at 2020 and it feels like it could have used at least another year in the oven yeah and then come out in 2022 right that's a good question well we don't know but if uh you somebody out there knows let us know um but who knows i mean we'll know more as dlc get released and things like that but you know these are these are some interesting things to notice at least in the least information that we have so it does raise a lot of questions which is fun yeah fun stuff we'll tell you what why don't we move to the middle of the show and we'll be back and we'll talk about carrie's questline and some of the things that uh we like the most about it some things that were notable to us and ways that we uh relate to to that story because i think it's an interesting story and it's one that a lot of you guys have uh talked about previously even on the discord so let's we'll get into that after the middle of the show break all right this is the part of the show where we get to thank you for being a patron and those of you who aren't patrons are all the things you've done to help support the show like telling your friends leaving reviews doing things like that you guys are phenomenal thank you to all 17 of our patrons we have 17 patrons right now you guys are phenomenal check out patreon.com slash cyberpunk lorecast for ways that you can sign up on patreon and you can get different rewards like you can get episodes early you can get ad-free episodes you can join us on future episodes of the show we actually had somebody on one of our youtube videos reach out to me and say hey they watched our recent uh uh cyberpunk patron episode and in the comments they were like how do i get to join you on the next one and i was like go check out the patreons right here so um you guys are awesome i don't know what else to say logan but anybody who really appreciate the support the show support yeah with their own hard-earned cash is i don't know that's such a huge compliment and if you can't do that share with your friends you know and i'm sure i'm sure as we get more releases and things that some of the public perception of the game is going to start to turn around again and it'll be interesting to see where the show goes with more content as it comes out so you know fun anecdote uh i was i was on chris ever uh who's the voice of conquer for conquer's bad for day formerly of rare uh tweeted out he was asking if cyberpunk was was uh good and in the comments it was so crazy to me that everyone was still bagging on cyberpunk like so many people just like oh it's a dumpster fire oh it's trash and stuff like that and i'm like i don't think any of you people have actually played the game has anyone actually played the game i'm willing to put my hours out there i got 160 plus hours right on three different platforms i thought the game was great i thought the game did exactly what i was hoping what it was going to do is drop me into a cyberpunk aesthetic with a really good story and have a good time with it i love it i don't know what everyone else's problem is did you actually play it so i kind of i'm with you man i'm kind of over people uh bagging on the game not being good the game is good it means work but it's good and that's we've said it a hundred times now the bones are good and i'm gonna talk about the carry quest because i went back and revisited that stuff and um the bones are there they just there's updates and there are things that we want that aren't in there yet but the bones the story the setting the gunplay there's a lot of good in the game so if you if you're still a fan of the game or still you know hanging on and waiting for new dlc and still listening to the show thank you for being here because genuinely you guys are awesome and thank you for helping support the show so we'll move on with the rest of the show we'll talk about carrying some more of our thoughts about the game uh in just a second we'll be right back my name is brian burton it's been 26 years since the bombs fell since i left the vault i've been trying to rebuild this isn't the appalachia that i remember there's so much more to everything going on and i promise to find the answer so if you're out there if you're listening just hone in on these coordinates remember there's a place for you at the end omega the omega broadcast fallout story is available on itunes spotify and many great podcasting sources so logan like we usually do when we cover one of these topics especially when it has to do with character um i went back and um you know watched the uh didn't play through it all again but i watched all the content again in order to get a reminder of what was going on in the story and um man there's certain vibes in this game that are unique to cyberpunk there's there's totally i don't i don't know the best way to frame it um but there are certain things that happen in this game and there's the the tone of the world i mean even in the story like when you first meet carrie you we talked about this on the last carrie episode you show up your johnny's in control he picks up a guitar he starts playing a tune carrie comes out with a gun in his robe because he was in the shower and it's like who the hell are you and then he's like wait play that again right and then you play it again he's like johnny um even after that moment there's just everybody is such a jerk of each other all the time for every conversation even when like and this is the spoiler because we're gonna talk about what happens in the quest line but for the most part you meet carrie he's feeling kind of washed up johnny's curious about what the the screen sheets are saying are they is it true is it not true is he you know is he as famous and washed up as it seems like he is you know is he depressed like what's he going through so you decide to go back and meet him you sneak into his place you pick up the guitar he comes out you let him know like yeah this crazy thing's happening johnny's inside me or i am johnny because you were johnny the moment here's what's going on you prove that you're here like he even asks you like like what was the last thing i said to you and he's like and you respond don't be a pussy you know it's just like this is the banter that happens between these guys and this is just how they how they communicate you know and it's everybody like diving back into this when they go around and they basically pull the band back together right they go on these quests they pull some strings they handle some stuff that needs to be handled in order to get the rest of the band together they play a show together but everyone in the band is just pissy with each other the whole time even though we're in the midst of this like reunion tour or show basically not a tour but you know and there's just something about that vibe there's something about the vibe of the game there's something about um i can't put my finger on it it's not the the grumpiness so much as it is just the and edgy isn't the right word it's just it's the city is brutal and the people in the city are brutal because of it and but they're still human as much as as like everyone has this hard exterior but there's this like gooey inside everybody has a gooey inside and i think that's carrie's story here right this idea of like like you break through that hard exterior and get to the gooey inside he wants to trust you he falls in love with you if you're the male v and then you've basically set him free into this new world of like creativity and happiness by the end of it that's my summary for the whole thing what do you think so it's so funny that we're talking about this because i just feel like when i was getting vaccinated i was super super sick i got really bad flu so i was sitting there not flu but like flu-like symptoms i was laid up in bed and i just did not have the energy to play games as much as i would have loved to so i sat down i started watching cobra kai and man if there was a show that better encompassed the feelings between what was going on between carrie and his bandmates from samurai it's cobra kai because it feels like there was a reason why all of them broke up and they and it's like it's like trying to feed it's like trying to hug a tiger when you really don't know what that tiger is going to do and you're pretty sure the tiger wants to eat your head and you don't you want to hug the tiger but you don't want to get your head eaten off as well too so going through the quests and talking to carrie and seeing this this revived vigor in him he was so excited he's like yeah let's do this let's get the band let's get in contact with everyone i'll start reaching out i'll see what i can do i want to play samurai one more night you know i want to do one more night just to get together and kind of remember the beautiful thing that we had before it all went to shit and you're just like yeah yeah i want to you know i want to see what goes on and johnny's in the back of your head he's like yeah this could be cool carrie's a complete sellout except he's got a nice car but i see us doing this and it's so fun to sit there and be like what are you doing he's like uh i wanted to come talk to her but she wouldn't talk to me and he's like well why did you bring a why did you bring a cement truck and dump all of the cement into her pool this is not how we're going to get people back together this is how you keep people apart and they're like i don't know i wasn't really thinking about that and it's like well great thanks this really screws that so how are we going to get this person back if they now have to deal with a cement full of uh or a pool full of cement so having each of them like with their own issues and it's clear most of these most of the band members are either washed up or completely rid themselves of the samurai and it's like trying to pull teeth to get these people to back back together for one night and it's like you know herding hats to see you for trying everyone get lined up in their schedule and commit to it and stuff and uh i'm trying to think if there's another there's a movie that's coming to mind and i can't quite i can't quite pull and pull what movie it is but there's it's a movie trope where you're literally trying to get people back together for this one job like a heist movie or something yeah and it's just like it feels like fast and furious honestly it feels like dom is out there trying to get people back because i got to do the same because something came up and now i got to do it except in this case it's samurai and carrie is trying to regain some of that life that he had before he became a huge sellout and even johnny's willing to call him a sellout on this and then you pair that with the identity crisis that he's having between the us cracks band who is who's quote unquote moving in on his territory and stealing his his uh his fame he's like oh i have to stay relevant but i'm also like grabbing onto the onto the past it's like of course i'm gonna freaking turn before you pretty soon here i am possibly like anyone that watches this live you can look on the back wall here and see i am grasping with clawed fingers to the nostalgia that i had in my past while doing this on a live stream to stay relevant like i relate i know how this guy feels so i totally get it like he's having such a hard time with these us totally about everything that's going on we love you carrie we've been following your whole life and i'm like i freaking hate bts but man they make good music yeah he's so upset that like his label or the management behind him and like given the rights to use one of his songs oh yeah he's so pissed off at it but at the same time it's like yeah i mean it's gonna people remember the song again and yeah the music sounds good they're really goofy but okay it's like that dilemma in him between like selling out and making money versus like legitimacy and yeah there's this dilemma what did you think about the us cracks because they crack me up oh my god they crack me up so much man they like the epitome of like pop is exactly what the us cracks is it's like it's a weird edgy name they all have weird augments it's like the powerpuff girls that you're looking at and they're just from Japan basically like it's like weird like Japanese like culture kind of you know like cute girl doing the pop thing and each of them has a different color outfit with funny hair and yeah they're all anime kids this is really what they are yeah it's all a facade they're they're all they're all it's all just it's all just a thing you get backstage in this concert when when uh carrie's like trying he's in the grudge that carrie has against us him bringing up that jalopy of a vehicle and being like all right this is how we're gonna get the us cracks we're gonna blow up this car and we're gonna get the van that's coming in with all of their gear and then we're gonna blow up the gear and they can't do the concert and you're just like carrie maybe we should just go talk to them no we're not doing that okay well all right carrie we're gonna we'll do it your way buddy we'll do it your way and then you blow up this thing and he's like all right let's go get some coffee and you're like okay we just ran from the cops and you want to go get some coffee now right yep yeah the us cracks i thought it was it was a great uh thing you can throughout the whole game too they're you constantly hear them everywhere so when you get to the point where you're with carrie and you're doing the question you're like let's go sabotage the us cracks you're like i'm kind of down with this because i'm so tired of their music and then you get in there and they're like oh god we love carrie yeah you're the inspiration for all of our stuff right you know screw all these labels you know let's do things our way and carrie's just like like a little mini me i love you they might look too cheesy but like the core is good i guess like yeah the spirit of it is them doing their thing like that's all you can't hate them because they're the thing they're the thing that you were when you were their age and you're like oh right damn it a different rapper you know yeah you know it's funny to me i'm having playing bands and things like that if you blow up a band's equipment in a van you know what happens is they rent equipment when it doesn't stop them from playing or they just borrow gear from one of the other bands like it's like they pick up a different guitar and yeah maybe they don't sound the same exactly but the show goes on like it doesn't stop playing everybody has keyboards and drums and guitars you know like come on but it's that destructive nature and carry that rebellious kind of punk nature that he has oh yeah that's in him that it's just like you kind of want to have like he knows he should know doing this nothing's going to change and he's still pissed off about them being able to continue on going on with the show and he should have known that but it's like you kind of want to pull him because you see him he's he's in a very suicidal state he is close to the edge and you're just trying to do stuff to bring him back you're just trying to edge him back away from that ledge because you know that there's a good soul there and you know that he has a lot of talent but he's alone and he doesn't have johnny he doesn't have anyone so that's why when you start working down that kind of romance path it's like i really feel for carrie because he he does just want to have someone to love he does want to have someone he can be with he's a mansion yeah yeah yeah so like that's why that's why i really love this question it was one of the few questions where it felt like he actually touched on something that was relevant that i could relate to personally as opposed to say like river's quest line with with the kids in the barn and you know the mines and all that all that was going on or like pan am and the weird family thing going on and being out in the middle of nowhere kind of mad max style like that was not quite as relatable and definitely judy storyline wasn't relatable to the judy storyline with the processes or dreams or anything like that but carrie is gonna get out of you that's fine that's fine he's a good dude he's got a gooey center he'll forgive me uh but yeah with carrie it's like that's something i can actually relate to he got fame he got fortune he felt he fell down he's feeling bad he's just trying to figure out who he is and how relevant he is to the future uh generations and that's such a that's such a known story i think that it plays so well in this in this uh setting that also kind of wraps up a really nice it puts a nice little bow on the samurai story you know after this you kind of know what's happening and you only have to wonder like whatever happened to samurai like we now kind of know and it's nice to have that one last thing and then have carrie put to bed all of the pain that was going on with his previous band members and move on to something new and interesting with the us cracks and i just kind of like that i don't know why it's really resonated um my final takeaways on this uh well first he's 89 years old so yeah it makes sense like in our own world as you age people have a hard time finding how they fit into the world you know you go through these things and you like the midlife crisis or when you retire um where people are just you know like well i'm not doing this thing anymore and that's who i am what do i do with myself like there's a lot of that or or the dangers of success you know and johnny brings up in the storyline he's like he's like the only thing worse than not not reaching your dreams is reaching them you know like and there's a point of that um so i guess this is something that's fairly common in this world if you are somebody who lives that long because you can because of the technology that allows you to do so i guess this is something that a lot of people deal with you know what do you do when you're 90 years old but you still could live for you know who knows two three four five decades more depending on technology and your ability to survive um totally there was uh there was some data that came out from some new science um that was released where they now estimated like the total length of a human life will eventually top out at 150 years that biologically biologically given the right medical treatments and um we could you know and not not enabling some sort of like treatment that like heals us in a way that fixes our aging and we just age forever that like a basic human will talk out at about 150 years old at some point um which seems like really long you know um but so there's that side of it but then there's the side that really wears me out the um 20 year old in a relationship with an 89 year old it's a little bit weird it's a little weird yeah well yeah i i don't blame you for that that's a little odd i mean in our world the 20 year old in a relationship with a 40 year old is a little weird now there was a time history where that wasn't so odd you know there was also a time history where 14 15 year old girls were being married to 30 year old men because that's just what you did and that's the way the world worked which isn't the way the world works anymore which is a good thing but uh it's like a 30 year old yeah like a 30 year old marrying a or you know in a relationship with a 60 year old it's just there's such a big difference in age it's so different somebody who's 89 years old has lived through so much right but look at it okay so let's let's take this as a hypothetical let me let me pose this hypothetical and see how you feel you you and i'm pulling from star trek or like altered carbon in this instance but you take something like soul killer uh like lieutenant jackson in deep space nine she was a trail she had a she had a symbiotic that was a body and memories yes she was because she was the body was in right yep but her having a relationship with someone around her age was something that was socially acceptable even though technically she was you know well over 150 200 years old and she had all the memories from those past relationships as well same thing with mass effect mass effect um what's the race that lasts forever i can't remember the mono race whatever the girls are oh sorry sorry thank you yeah they they can have they even talk about this so they live for like a thousand years or something it's yeah very long yeah and they can they're custom they can yeah we'll be talking about this on mass effect uh next we're talking about the uh turians but we did talk about um yeah yeah i get the idea yeah it's just and maybe in a world where where age doesn't need as much because of you the ability to like keep yourself young through technology maybe that's not as weird but there's just something that's weird about it because because i'm taking that and i'm putting it into our own frame of reality and going a 20 year old with an 89 year old is i can't do that it's super weird it's super weird it's from his perspective if say like 150 is the cap out for for life in 2077 carrie's just over middle-aged at this point right so it's still weird like it's still a little bit odd for like a 20 year old to have a relationship with a 45 year old it's not that it can't work but it's odd yeah uncommon i'm not saying that okay so let me let me go for the right as a male as a male as a male who's 42 years old if i was single i would probably stay away from dating 20 year olds not because they're not attractive not because some of them are very interesting intelligent wonderful human beings but because i would know one the way that that would be publicly perceived by some people and two i'm more likely to find somebody closer to my age with which i have more life experiences in common it's it's really hard to jump into this without addressing the fact that there is a huge stigma in society in american society where males are viewed uh better when they're older as like a silver fox sure sure and that's an age and the flip side is that they're also often very predatory so they're besides the two so whether whether it's an older male with a younger woman or a younger male there's still the stigma about older men being predatory towards younger people so so would you so then it brings into question carrie's carrie's uh character is carrie being predatory i don't think in this situation carrie's being predatory i think he's genuinely falling for somebody who's doing things in his life but it's still weird i'm not saying it's right or wrong i'm not i'm not casting um i'm not casting moral judgment on it i'm just saying that it's it's weird to be dating somebody who has a life as is four and a half times older than you are yeah it's odd yeah there's something about that that just i i don't know it's just a little bit off you know off the reservation i i wouldn't choose it for myself it's a valid point yeah it's a very valid point i'm not saying that doesn't work for everyone i'm not saying it can't work for anyone i'm just saying it's odd i would love to hear mike pondsmith address how he feels how he views an 89 year old being attracted to a 20 year old in cyberpunk 2077 because that is it you have a valid point yeah i totally agree with you 100 yeah i'm trying to explain it away and i'm having a hard time yeah everything else is based on science fiction and it's just it's just a thing that they wrote off at that point so in cyberpunk 2077 the the perspective has probably changed but i would love to get like an official like this is kind of how it is in cyberpunk so this is why it wouldn't be as normal but at the same time i'm sure the answer could probably be as simple as love is blind yeah that's true and that can happen love can be blind that's that's fine you know and again this isn't a moral judgment this is more of a to me there's something that feels a little odd about like i am not the most comfortable in that situation going yeah this sounds like a smart romance to get into you know how old was q hefner when he was when he was dating women oh i don't know he was probably in his 60s i think right like yeah and that was already kind of like yeah yeah well then i mean yeah like he didn't have the best record record when it came to that stuff but um yeah i think this is one of the things that society is particularly aware of right now is people leveraging power and fame um in order to be predatory towards other people and there's a fine line between the natural romantic progression between two individuals and something that perceived as not being that that makes sense so even being not married in the situation even being v in the situation i would still be a little bit wary of getting to that point because of the perceived because if famous rock star you know way older like there's still something there that's just like this is going to be a very difficult relationship to deal with publicly especially somebody that's famous and there's going to be a lot of people who might see it wrong that doesn't mean you shouldn't do it it just means you should be aware of all of the baggage that goes with it if it's genuinely true love you know whatever yeah however you find that um but again it's just something that each person has to figure out for themselves and i think as long as both individuals have good intentions and you know then there's nothing inherently wrong it's just again it's a little bit out there but maybe it's more common in cyberpunk 2077 for people of all different ages to have relationships because age is almost not really a thing anymore i don't know i mean you're not you're not wrong and actually so i was so i did something while we were talking about this and uh his last hugh heffner's last girlfriend uh was born in 1986 and hugh heffner was born in 1926 yeah yeah so years different yeah yeah so you're not it's not unprecedented yeah apparently i mean that automatically leads to questions of was she genuinely into him was that true love or was it a beneficial relationship that was used for personal gain if you want to know the article says following his death harris uh crystal harris who was his last uh wife and third and final wife in 2008 uh said that i am heartbroken he was an american hero a pioneer a kind and humble soul who opened up his life and his home to the world i felt how much he loved me i loved him so much i am so grateful she added he gave me life he gave me a direction he taught me kindness i feel i will feel eternally grateful to have been by his side holding his hand and telling him how much i love him he changed my life he saved my life he made me feel loved every single day he was a beacon to the world a force unlike anything else also that sounds like a perfect description of carrier dying if this was okay well you know then that's great that's wonderful you know yeah that's fine i don't have anything wrong again with true genuine compassion between two individuals you know like that's nothing wrong with that um but a good question questions right and that's different difficult i'm sure she was asked many times by many people what are you doing yeah you know like is this really good for you are you being manipulated like all sorts of things so it's an interesting parallel too because you have never much like carrie is very rich and very famous and very known for being a party person so yeah i mean it it tracks it tracks really well not to say that it's not uh possible but you bring up a valid point in in why carrie is is doing what he's doing if he's thinking about it properly the way that he should if he actually cared about v and what that would do to v's life sure but at this point it's hard to know because it's fictional it's 27 who knows how long carrie will actually live yeah there's also the and i'm just gonna wrap up the episode but the other thing to consider is things like if you have children and the children are on par or older than the person you have a relationship with that makes it odd for your children to interact with that person yeah um there's a lot of other things going on in human relationships um that make you know sometimes we make decisions based on emotion sometimes we add in logic and reason uh the most caring thing for all parties and everybody you care about is somewhere in the middle you know totally like what is that i'm sure that's different for everybody but it's a you know i love these moral quandaries and i think they're interesting to consider and again i would love to hear everyone else's thoughts on this too and i'm not saying what's right and wrong i'm saying just that it seems odd but maybe it's not in this setting maybe i'm wrong uh if you want to share information about your thoughts on that you know let us know jump in the discord jump in there there's all sorts of people chime in with all sorts of fun things about cyberpunk uh so come tell us the robots radio discord wherever you want to look it up just google it on google or anywhere else like duck duck go um i'm running out of things to say duck duck go is a search engine right yeah especially if you don't want to have your stuff tracked by the government let's see if it shows up uh robots radio discord uh Logan do you have anything else going on there you go right there right at the top of duck duck go go go to duck duck go um as always kill hold is out there uh really just you know what folks love who you want and don't feel like age or looks or anything else in life like i don't know species let that let that sway you uh as long as it's legal in the state that you're living in it's just yeah that went way different way than i was going before just don't get in trouble turn the podcast off please hop all right um all right let's wrap this up we've got the mass effect broadcast coming up in 15 minutes uh if you hate your mass effects and you want to hear more about the turians that's what we're talking about this week you can find mass effects everywhere uh all the other podcasts on robot radio network or robot radio net there's all sorts of cool stuff on there and sam uh n7 legend from the mass effect broadcast and i are starting a podcast tomorrow this will be monday and it should be up on podcatcher sometime over the next week called the xbox game pass show what we're talking about you're starting an xbox show without me then you can join us if you want i just know that your schedule is difficult can you join us on monday night it really is it's probably not um but if you get a chance you want to jump in or or try some of the games out with me on stream live on stream then we can do that as well um because that's some of the stuff we're going to be doing we're talking about all the games that are coming out all the games that are going away and we'll be getting some first impressions on some of the games that are currently on there and available especially when new games come out so it'll be your source for news about xbox game pass and push the new games and things that are coming out which relates a lot to the shows that we do on the network things like um ea games with mass effect or bethesda with the fallout and the other scrolls games a lot of those are on game pass so this is going to connect to a lot of other stuff but that'll be on monday nights at 10 30 eastern in the evenings and uh that's coming up very very soon but that's what we got for you this week thank you for tuning in and thank you for being here for our um awkward and uh maybe relevant moral quandaries we'll see you guys next week see you later thanks for tuning in to the cyberpunk broadcast this show is a part of the robots radio network smart podcasts for interesting people if you'd like to help support the show please tell a friend and leave a five-star review on itunes if you'd like to get in contact please send an email to cyberpunk broadcast at gmail.com or follow us on twitter at cyberpunk lore also join the community on the robots radio discord the link is in the show notes the music on the show was written and performed by the midnight and was used with their permission go check them out at the midnight official.com until next time stay safe in night city we'll talk to you later you've been listening to the robots radio podcast smart shows for interesting people check out all the shows at robots radio.net are you interested in keeping up with all the latest gaming news but you're just too busy well i've got the podcast for you the robots radio show is a daily gaming news show where i you in a quick format all the top news about video games nerd culture and even the best deals you can find the robots radio show on spotify and apple and all the different podcatchers and you can join me live twitch.tv slash robots radio at around noon eastern every day come talk about game stuff with me again that's the robots radio show available everywhere looking for an rpg podcast that isn't just dnd roll to cast is the answer wait sorry what games have we played so far well we've done cyberpunk 2020 what does it mean to have a voice there's gonna be something big come in choomba if you're listening i want to be you some time when we were slamming things against our phones you can't use those words grab vincent press him against the wall this is adelaide's anarchy first out of your chair my hand goes to your gun and you draw oh cthulhu told you i did oh we've all got a criss going i love it all right there screeching child i'm my favorite daughter maybe after what we just seen we're feeling a bit trigger happy and the new so-hung rest hey you're good but what maybe you might be able to give me a camera straight through his neck i ain't obviously going either but i'm not going to look right looks fine i always knew you wanted to fly come find roll to cast r-o-l-e a new game every season original music original stories interviews with the creators and the life of the accents listen to us on all good podcast even support us on patreon for bonus content that's roll to cast r-o-l-e come discover a new world you want the one piece lore then you can have it i've left all of it here on the one piece lore cast that's right if you are looking for the one piece lore you have found it here on the one piece lore cast we are going to be diving deep into everything that makes up the world of one piece from devil fruits to the great pirate era we are going to touch on it all so if you want to know more about one piece and you're looking for all the answers to the questions you didn't even know you had this is the place for you so check us out on instagram that's one piece lore cast we're also on robots radio.net as well as the robots radio discord and all our wings can be found there so thank thank you and let's set sail