Skip to content
74: Exploring the Uno Platform with Jérôme Laban episode artwork

EPISODE · Aug 15, 2018 · 47 MIN

74: Exploring the Uno Platform with Jérôme Laban

from GoneDotNet · host Jonathan Dick, Allan Ritchie

There are a lot of ways to build mobile apps out there, and Uno brings a fun new twist to the mix: leverage your UWP skills and code across iOS, Android, the web, and maybe more! In this episode we talk to Jérôme Laban about what drove them to create Uno, what it is, how it works, and how to get started bringing UWP to all new platforms! Special Guest: Jérôme Laban.

Episode metadata supplied by the publisher feed · Published Aug 15, 2018

Embed this episode

There are a lot of ways to build mobile apps out there, and Uno brings a fun new twist to the mix: leverage your UWP skills and code across iOS, Android, the web, and maybe more! In this episode we talk to Jérôme Laban about what drove them to create Uno, what it is, how it works, and how to get started bringing UWP to all new platforms! Special Guest: Jérôme Laban. Sponsored By: MFractor : MFractor seamlessly integrates with Visual Studio for Mac for a superior Xamarin development experience: Easily create Xamarin.Forms apps with XAML analysis, a suite of navigation shortcuts and powerful XAML to C# code generation tools. Take the sting out of Android development using resource Intellisense, a better navigation experience, a suite of Android-specific C# code analyzers and more. Make day-to-day development easier with MFractors collection of C# code actions and refactorings. Don't like the code that MFractor generates? Tweak it with a rich configuration engine. Build your apps faster with a single user, yearly subscription to MFractor for Visual Studio Mac for $199AUD. Links: Uno Uno on GitHub Uno Playground

Distinct summary based on available episode metadata or transcript content.

Ready to play

74: Exploring the Uno Platform with Jérôme Laban

0:00 47:20

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

Bringing it all together.

Mar 31, 2026 ·54m

No similar podcasts found.

Frequently Asked Questions

How long is this episode of GoneDotNet?

This episode is 47 minutes long.

When was this GoneDotNet episode published?

This episode was published on August 15, 2018.

Can I download this GoneDotNet episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!