75.2 - Balancing a Game is Hard
from Game Theory Podcast Hosted by Jeremiah Beene and David Drake
One of the toughest topics about game development -- Balancing. What is balance? Is it attainable? How? Are MOBAs inherently imbalanced? We're not sure, but have a few thoughts on the matter. Enjoy!
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This episode is 50 minutes long.
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This episode was published on February 23, 2015.
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