EPISODE · Jul 6, 2021 · 1H 6M
Developer Secrets REVEALED!!: Prison Architect
from Puro Ka Laro! Podcast · host Puro Ka Laro!
Recorded: 3 Jul 2021Published: 7 Jul 2021Today's guest is Ryan Sumo, co-founder of Squeaky Wheel. We talk more about how the game industry works, his experiences in game development and publishing. And also, details about Steam that few people are aware of.MARKERS:0:01:54 - Ryan Sumo's journey from freelance artist to a game developer.0:16:22 - Who decides to put microtransactions in a game?0:21:20 - What is the advantage of a Solo Developer versus a Team?0:26:24 - What is your experience in Game Publishing (Ruinarch)?0:33:57 - How does one convince investors to invest in the video game industry?0:41:43 - Ryan's thoughts on why there are few game studios in the PH0:44:09 - How hard is it to market a game?0:49:16 - Steam details any developer should know0:59:07 - Soft Launch of Industry Initiative.LINKS:Academia: School Simulator | Squeaky Wheel Studio Inchttps://store.steampowered.com/app/672630/Academia__School_Simulator/Ruinarch | Maccima Games / Squeaky Wheel Studio Inc.https://store.steampowered.com/app/909320/Ruinarch/Ryan Sumo | Bloghttps://www.gamasutra.com/blogs/RyanSumo/933395/Inay artwork: Liga Ni Likeman https://www.facebook.com/LigaNiLikemanIntro: Wolf - Upbeat 8-bit Electronic by Jer https://youtu.be/Ahfu1E_BBSIOutro: Daystar - Celery in a carrot field by 샛별 Daystar https://youtu.be/FqI9cM6fczU
What this episode covers
Recorded: 3 Jul 2021 Published: 7 Jul 2021 Today's guest is Ryan Sumo, co-founder of Squeaky Wheel. We talk more about how the game industry works, his experiences in game development and publishing. And also, details about Steam that few people are aware of. MARKERS: 0:01:54 - Ryan Sumo's journey from freelance artist to a game developer. 0:16:22 - Who decides to put microtransactions in a game? 0:21:20 - What is the advantage of a Solo Developer versus a Team? 0:26:24 - What is your experience in Game Publishing (Ruinarch)? 0:33:57 - How does one convince investors to invest in the video game industry? 0:41:43 - Ryan's thoughts on why there are few game studios in the PH 0:44:09 - How hard is it to market a game? 0:49:16 - Steam details any developer should know 0:59:07 - Soft Launch of Industry Initiative. LINKS: Academia: School Simulator | Squeaky Wheel Studio Inc https://store.steampowered.com/app/672630/Academia__School_Simulator/ (https://store.steampowered.com/app/672630/Academia__School_Simulator/) Ruinarch | Maccima Games / Squeaky Wheel Studio Inc. https://store.steampowered.com/app/909320/Ruinarch/ (https://store.steampowered.com/app/909320/Ruinarch/) Ryan Sumo | Blog https://www.gamasutra.com/blogs/RyanSumo/933395/ (https://www.gamasutra.com/blogs/RyanSumo/933395/) Inay artwork: Liga Ni Likeman https://www.facebook.com/LigaNiLikeman (https://www.facebook.com/LigaNiLikeman) Intro: Wolf - Upbeat 8-bit Electronic by Jer https://youtu.be/Ahfu1E_BBSI (https://youtu.be/Ahfu1E_BBSI) Outro: Daystar - Celery in a carrot field by 샛별 Daystar https://youtu.be/FqI9cM6fczU (https://youtu.be/FqI9cM6fczU)
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Developer Secrets REVEALED!!: Prison Architect
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