EPISODE · Jun 15, 2015 · 20 MIN
#81: Oculus Rift Consumer Version 1 spec
from The #NOTplaying Podcast · host #NOTlistening.co.uk Podcasts
So it looks like Oculus are finally ready to show their hand and release the first consumer version of their Rift HMD in the first quarter of 2016. The final hardware was unveiled at Oculus's own event in San Francisco last week, but before that we had details of the release date and the recommended system spec you'll need for what Oculus are calling 'the full rift experience'. On this show we discuss exactly what those specs mean, as well some other related stories. It's another VR crazy #NOTdeveloping episode of the #NOTplaying Podcast!Rift first quarter release announced. http://www.polygon.com/2015/5/6/8557893/retail-oculus-rift-coming-in-first-quarter-of-2016CV1 resolution confirmed, and recomended specs: https://www.oculus.com/blog/the-rifts-recommended-spec-pc-sdk-0-6-released-and-mobile-vr-jam-voting/SONY are opening a new first party studio exclusively for Morpheus games. http://www.dualshockers.com/2015/05/15/sony-opens-new-first-party-studio-working-on-ps4-exclusive-games-for-project-morpheus/Ubisoft announce they are working on VR Titles. http://www.gamesindustry.biz/articles/2015-05-12-ubisoft-grows-full-year-sales-45-percent-as-digital-surgesUE4 now supports Steam VR http://www.polygon.com/2015/4/30/8521469/steamvr-epic-unreal-engine-4-ue4-freeHololens supports Unity, compatible with Universal Apps http://www.eurogamer.net/articles/2015-04-30-microsoft-demos-windows-10-hologram-supportContact us on Email at: [email protected] us on Twitter: @notplayingpodYou can find the show notes for this show at www.notlistening.co.ukIf you're listening on iTunes, please give us a review!Intro/Outro music kindly provided by Miracle of Sound https://www.youtube.com/miracleofsoundTo Check out other shows in the Collection visit:http://barkerpodcasts.webs.com Including the #NOTwatching Podcast: http://www.spreaker.com/show/the-notwatching-podcast Hosted on Acast. See acast.com/privacy for more information.
What this episode covers
So it looks like Oculus are finally ready to show their hand and release the first consumer version of their Rift HMD in the first quarter of 2016. The final hardware was unveiled at Oculus's own event in San Francisco last week, but before that we had details of the release date and the recommended system spec you'll need for what Oculus are calling 'the full rift experience'. On this show we discuss exactly what those specs mean, as well some other related stories. It's another VR crazy #NOTdeveloping episode of the #NOTplaying Podcast!Rift first quarter release announced. http://www.polygon.com/2015/5/6/8557893/retail-oculus-rift-coming-in-first-quarter-of-2016CV1 resolution confirmed, and recomended specs: https://www.oculus.com/blog/the-rifts-recommended-spec-pc-sdk-0-6-released-and-mobile-vr-jam-voting/SONY are opening a new first party studio exclusively for Morpheus games. http://www.dualshockers.com/2015/05/15/sony-opens-new-first-party-studio-working-on-ps4-exclusive-games-for-project-morpheus/Ubisoft announce they are working on VR Titles. http://www.gamesindustry.biz/articles/2015-05-12-ubisoft-grows-full-year-sales-45-percent-as-digital-surgesUE4 now supports Steam VR http://www.polygon.com/2015/4/30/8521469/steamvr-epic-unreal-engine-4-ue4-freeHololens supports Unity, compatible with Universal Apps http://www.eurogamer.net/articles/2015-04-30-microsoft-demos-windows-10-hologram-supportContact us on Email at: [email protected] us on Twitter: @notplayingpodYou can find the show notes for this show at www.notlistening.co.ukIf you're listening on iTunes, please give us a review!Intro/Outro music kindly provided by Miracle of Sound https://www.youtube.com/miracleofsoundTo Check out other shows in the Collection visit:http://barkerpodcasts.webs.com Including the #NOTwatching Podcast: http://www.spreaker.com/show/the-notwatching-podcast Hosted on Acast. See acast.com/privacy for more information.
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#81: Oculus Rift Consumer Version 1 spec
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