EPISODE · Oct 10, 2022 · 34 MIN
87. Combat as Narrative
from Furidashi Game Design Academy · host Nicholas Theisen
Lauryn and Nicholas continue on the theme of thinking of gameplay in narratological terms by looking at combat encounters as a microcosm of broader narrative structures. Also on the docket: what it feels like to be pumbled. Tilda vs. The Widow - Into the Badlands Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
What this episode covers
Lauryn and Nicholas continue on the theme of thinking of gameplay in narratological terms by looking at combat encounters as a microcosm of broader narrative structures. Also on the docket: what it feels like to be pumbled. Tilda vs. The Widow - Into the Badlands Patreon: https://www.patreon.com/furidashi Twitter: https://twitter.com/furidashipod Lauryn: https://twitter.com/thelaurynash Nicholas: https://twitter.com/academicality
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87. Combat as Narrative
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