#96 - Leeches, Typewriters and Opera Singing episode artwork

EPISODE · Apr 23, 2014 · 1H 26M

#96 - Leeches, Typewriters and Opera Singing

from The Vookcast - Australia's Nintendo Podcast · host Vooks.Net

The team returns with it's third ever in-depth critique episode. This game was one of the most controversial inclusions of the series it belongs too, and was so unsuccessful that it sparked it's developer to completely change up the formula.In case you haven't worked it out, that game is Resident Evil Zero. James, Steven and Daniel run through the game's development history, before diving straight into the game's narrative and story. Moving on to Game Design, the team discusses the design of the game's puzzles, battle system, enemy designs, item and inventory management as well as the most controversial element - how including a second character changes things up. As per usual, the team discusses the game's presentation and reflects on what the game could have been with Beta Elements. For full production credits, music credits and a timeline of the episode please visit http://www.Vooks.netSend us Fan MailSupport the showSocialsOllie:  @chocobalt on Bluesky Luke: @renderman7 on BlueskyAngelo: @manjell0 on BlueskyMichael: @subelement on BlueskyFind Vooks on social media, support the show and buy merch. As always please leave us a review if you enjoy the show on your favourite place to get podcasts. 

Episode metadata supplied by the publisher feed · Published Apr 23, 2014

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The team returns with it's third ever in-depth critique episode. This game was one of the most controversial inclusions of the series it belongs too, and was so unsuccessful that it sparked it's developer to completely change up the formula.In case you haven't worked it out, that game is Resident Evil Zero. James, Steven and Daniel run through the game's development history, before diving straight into the game's narrative and story. Moving on to Game Design, the team discusses the design of ...

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#96 - Leeches, Typewriters and Opera Singing

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