#98 - Flying Animals, Space Travellers & Lasers episode artwork

EPISODE · May 21, 2014 · 51 MIN

#98 - Flying Animals, Space Travellers & Lasers

from The Vookcast - Australia's Nintendo Podcast · host Vooks.Net

The team opens up the Nintendo vault to do another in-depth critique for a game belonging to a franchise that Nintendo has long forgot. Released several years ago for the original DS, and the latest (original) Starfox title in the franchise, Starfox Command was a bizarre game. It featured a new approach to the Starfox formula, coupled with new hardware (for the time) in the DS. It was received well critically, but the team isn't quite sure why. In this episode, we unpack the game's story, it's presentation and it's gameplay elements that contribute to our love (or hate) for the game. Want to know what we thought of Starfox Command? Tune into this episode to find out. For full production credits and music credits, please visit http://www.Vooks.netSend us Fan MailSupport the showSocialsOllie:  @chocobalt on Bluesky Luke: @renderman7 on BlueskyAngelo: @manjell0 on BlueskyMichael: @subelement on BlueskyFind Vooks on social media, support the show and buy merch. As always please leave us a review if you enjoy the show on your favourite place to get podcasts. 

Episode metadata supplied by the publisher feed · Published May 21, 2014

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The team opens up the Nintendo vault to do another in-depth critique for a game belonging to a franchise that Nintendo has long forgot. Released several years ago for the original DS, and the latest (original) Starfox title in the franchise, Starfox Command was a bizarre game. It featured a new approach to the Starfox formula, coupled with new hardware (for the time) in the DS. It was received well critically, but the team isn't quite sure why. In this episode, we unpack the game's story, i...

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#98 - Flying Animals, Space Travellers & Lasers

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