A Very Special Module episode artwork

EPISODE · May 2, 2017 · 1H 3M

A Very Special Module

from Stop, Hack, and Roll Podcast

In this episode Brandon and James talk about how modules and other self contained game content can still be useful in the narrative game scene. They talk about updating your old D&D modules and to play in Dungeon World. In the later half of the show they make a game module for Masks to help you play a Very Special episode.NotesThe module we make is designed to emulate a Very Special episode of a cartoon or comic book. If you are uncomfortable with discussions of drug use, we suggest skipping from about 39 minutes in until about 59 minutes in.Games mentions in this episode:Fate Core Lasers and FeelingsMasks: A New GenerationUrban ShadowsDungeon WorldTweet at us @StopHackandRoll or use #SHRpodFor more information about the podcast or either of the hosts check us out atStopHackandRoll.comJoin the conversations in our Discord at tinyurl.com/SHRDiscordWe make this podcast with the support of Patreon backers like Rob Harvey, Blake Ryan, Vi Brower, Stephen Mitchel, Declan Chadbourne, Ryan, Troy Pichelman, Riverhouse Games, Nic Clark, Robert Kosek, Rob AbrazadoIf you’d like to help support this show and future shows check us out at Patreon.com/stophackandrollMusic for the show isThere It Is Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/

Episode metadata supplied by the publisher feed · Published May 2, 2017

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A Very Special Module

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This episode was published on May 2, 2017.

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