Action - CameraFX - Part 2 - Flame 2017
from The Flame Learning Channel Hosted by Autodesk
Part 2 of this set carries on expanding on the new CameraFX post processing pipeline. We’ll look at how the CameraFX work with all kinds of objects in the 3D scene including 3D geometry. We’ll also take a good look at the Stingray Matchbox shaders for some amazing post effects that are based on modern gaming technology.
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This episode is 12 minutes long.
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This episode was published on April 18, 2016.
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