Adapting to a Constantly Evolving Gaming Business Scene with Joseph Lieberman episode artwork

EPISODE · Feb 26, 2022 · 1H 21M

Adapting to a Constantly Evolving Gaming Business Scene with Joseph Lieberman

from IndieGameBusiness® · host Jay Powell

On today's show, we talk with Joseph Lieberman (twitter.com/antlionAudio) from Antlion Audio about the evolving video game business scene and how to adapt. We will cover a brief history of indie games & VGSmart (2003 - 2016; direct sales, casual games, Steam), 2016-Present: Antlion Audio, and how indie developers can use hardware partnerships, Diversification over the consolidation of PR, smaller, partners in an ever-increasingly complex environment (print, video, and now VR/AR). To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business Indie Game Business is produced by The Powell Group: powellgroupconsulting.com Watch the official live stream: twitch.tv/indiegamebusiness Watch Indie's live stream: twitch.tv/INDIE Join the Indie Game Business Discord: discord.gg/indiegamebusiness The Twitters to follow - Indie Game Business: twitter.com/BusinessIndie Powell Group Consulting: twitter.com/PowellGrp Jay: twitter.com/Powell_Jay INDIE: twitter.com/TheRealIndie Donate to Extra Life with our link: extra-life.org/participant/IndieGameBusiness Join the Indie Game Business Extra Life Team: extra-life.org/team/indiegamebusiness

Episode metadata supplied by the publisher feed · Published Feb 26, 2022

Embed this episode

Ready to play

Adapting to a Constantly Evolving Gaming Business Scene with Joseph Lieberman

0:00 1:21:15

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of IndieGameBusiness®?

This episode is 1 hour and 21 minutes long.

When was this IndieGameBusiness® episode published?

This episode was published on February 26, 2022.

Can I download this IndieGameBusiness® episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!