Adventure 133 – Class Act: Thieves!
An episode of the Save or Die Podcast podcast, hosted by The Evil Dungeon Master, titled "Adventure 133 – Class Act: Thieves!" was published on March 27, 2017 and runs 49 minutes.
March 27, 2017 ·49m · Save or Die Podcast
Summary
Class Act: Thieves In this episode DM James and DM Glen slip into back stab position to talk about B/X Thieves in all their incarnations! We start by talking about what makes a thief unique from other classes as well as their place in an adventuring party, then they get devious as they discuss how to use those classic thief abilities in new and dastardly ways. Follow this up with tips for DMs on how to design adventures that appeal to and highlight those abilities for your thief players, ways to customize the thief to suit your campaign, and the complexities a Thieves Guild can bring to your campaign. They close out by discussing magic items that are of particular use to thieves and highly some particularly stealthy monsters like the Creeper and Invisible Stalker. So get your poison dagger ready and check for traps, it’s Adventure 133 – Class Act: Thieves! Facebook Page: https://www.facebook.com/Saveordiepodcast/ Twitter: https://twitter.com/SaveorDieStaff Vince’s Blog – http://theevildm.com James’ Blog – http://halflingsluck.blogspot.com/ Erik’s Blog – http://tenkarstavern.com Glen’s Blog – https://www.youtube.com/channel/UCtGJlhd0Fe3xX2A8e4ZzEXw Support the show and get early access on our Patron – http://Patreon.com/WGP
Episode Description
Class Act: Thieves
In this episode DM James and DM Glen slip into back stab position to talk about B/X Thieves in all their incarnations! We start by talking about what makes a thief unique from other classes as well as their place in an adventuring party, then they get devious as they discuss how to use those classic thief abilities in new and dastardly ways. Follow this up with tips for DMs on how to design adventures that appeal to and highlight those abilities for your thief players, ways to customize the thief to suit your campaign, and the complexities a Thieves Guild can bring to your campaign.
They close out by discussing magic items that are of particular use to thieves and highly some particularly stealthy monsters like the Creeper and Invisible Stalker. So get your poison dagger ready and check for traps, it’s Adventure 133 – Class Act: Thieves!
Facebook Page: https://www.facebook.com/Saveordiepodcast/
Twitter: https://twitter.com/SaveorDieStaff
Vince’s Blog – http://theevildm.com
James’ Blog – http://halflingsluck.blogspot.com/
Erik’s Blog – http://tenkarstavern.com
Glen’s Blog – https://www.youtube.com/channel/UCtGJlhd0Fe3xX2A8e4ZzEXw
Support the show and get early access on our Patron – http://Patreon.com/WGP
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