EPISODE · Sep 27, 2024 · 1H 36M
Adventures in Beast World - Session 15 - Mother of Mazes Part 4
from Adventures in Beast World: A D&D Adventure · host The Delving Crew & DM
Session Date: 2024-02-13 17 Huhtikuu, 1365 The party descends to the lowest level of the church, they pass through a hall lined with a dozen or so clockwork paladins, seeming to confirm that this is where they keep coming from. The paladins do not seem to acknowledge their presence, allowing them to enter the shrine of the Clockwork Guardian of Merit. This giant mechanical entity is the executor of the test of merit. The crew, assuming this being is in control of all the other mechanical soldiers, begins their assault. Fighting alongside some new friends, the Guardian and it's guards prove to be a fairly formidable foe. The guardian manages to test the merit of El, creating a seemingly evil copy of El. The copy begins attacking the party as well. Now faced with attacking what seems like a friend, the party does manage to dispatch this evil twin. Both Stacy and new friend, Alex, take some massive blows rendering them unconscious, though the quick actions of friends keep them both alive to survive the battle. The crew manages to defeat the Guardian and its soldiers. As it releases a final death gasp, the paladins from the hall begin marching into the room and disappearing into the mirrored sword the guardian was wielding. Whatever magics or forces that held the building together begin to unravel and the church starts crumbling around everyone. Sam quickly grabs the magical blade of the guardian and the crew makes a hasty exit, sweeping the floors as they go up for any other stragglers. As they exit the building it collapses behind them, leaving behind an ominous blue mirror in the center of the dust and rubble. A haunting reflection of the pastor looks out at them almost as if saying "until next time." Then the mirror collapses as well. The crew returns to Glasshedge to find the town in the throws of celebration. Everyone toasts the heroes and extends offers of welcome. They are given free room at the inn, and there is plenty of food to go around. The festivities go on in the town square late in the night. Some seek a little solitude or quiet in the tavern. The town also brings together a nice reward for the crew, a bar of gold each, worth about 300GP.
What this episode covers
Session Date: 2024-02-13 17 Huhtikuu, 1365 The party descends to the lowest level of the church, they pass through a hall lined with a dozen or so clockwork paladins, seeming to confirm that this is where they keep coming from. The paladins do not seem to acknowledge their presence, allowing them to enter the shrine of the Clockwork Guardian of Merit. This giant mechanical entity is the executor of the test of merit. The crew, assuming this being is in control of all the other mechanical soldiers, begins their assault. Fighting alongside some new friends, the Guardian and it's guards prove to be a fairly formidable foe. The guardian manages to test the merit of El, creating a seemingly evil copy of El. The copy begins attacking the party as well. Now faced with attacking what seems like a friend, the party does manage to dispatch this evil twin. Both Stacy and new friend, Alex, take some massive blows rendering them unconscious, though the quick actions of friends keep them both alive to survive the battle. The crew manages to defeat the Guardian and its soldiers. As it releases a final death gasp, the paladins from the hall begin marching into the room and disappearing into the mirrored sword the guardian was wielding. Whatever magics or forces that held the building together begin to unravel and the church starts crumbling around everyone. Sam quickly grabs the magical blade of the guardian and the crew makes a hasty exit, sweeping the floors as they go up for any other stragglers. As they exit the building it collapses behind them, leaving behind an ominous blue mirror in the center of the dust and rubble. A haunting reflection of the pastor looks out at them almost as if saying "until next time." Then the mirror collapses as well. The crew returns to Glasshedge to find the town in the throws of celebration. Everyone toasts the heroes and extends offers of welcome. They are given free room at the inn, and there is plenty of food to go around. The festivities go on in the town square late in the night. Some seek a little solitude or quiet in the tavern. The town also brings together a nice reward for the crew, a bar of gold each, worth about 300GP.
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Adventures in Beast World - Session 15 - Mother of Mazes Part 4
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