Adventures in Beast World - Session 4 - Meadowmere & The Dungeon Part 1 episode artwork

EPISODE · Sep 22, 2024 · 2H 53M

Adventures in Beast World - Session 4 - Meadowmere & The Dungeon Part 1

from Adventures in Beast World: A D&D Adventure · host The Delving Crew & DM

Session Date: 2023-10-02 23 Maaliskuu, 1365 When morning comes, the crew set off towards the nearby village of Meadowmere. They find it abandoned, as if no one has been around for a while. Much like the scout report had indicated. As they press on towards where they think the dungeon entrance is, they are ambushed by small green creatures (goblins) that have built some structures in the trees. While the crew take a bit of a beating, they were able to take out all the goblins. These strange creatures are not something they had really ever seen before. They certainly did not seem to be native of the Beastworld. The friends retreat back to their wagon and the village hoping to find some useful first aid supplies. While they find some bandages, they don't find much useful and frankly are feeling a little under prepared for having to do bandage up their friends. They decide to tend to wounds and get a good night's rest before heading down in to the dungeon. The next morning, feeling a lot better, the team heads back up to the dungeon entrance. With Sam Howell in the lead, they start down the stairs. As Sam pokes a little violently at some exploding putty with her sword, she is deafened for a bit. The rest of the crew manage to escape as they were far enough behind her. The first room they come to has two stone tablets in the center with drawings and notes about goblins. The closer the friends look at the drawings, they more they realize that these are not so much medical in nature, but more light a schematic on how to build a goblin, how to build a living creature. From internal organs all the way to clothes and equipment. The crew heads even deeper into the dungeon, encountering a room full of animated goblin parts. Arms, legs, heads, feet. The swarm of parts goes after the crew, but El figures out how to stop more from being dropped in on the group. Eventually the friends make goblin soup out of all the parts. With an assist from Sam, El climbs up the chute where the parts came from and discovers Dungeon Component 1136. It also sounds like the walls might be breathing...

Session Date: 2023-10-02 23 Maaliskuu, 1365 When morning comes, the crew set off towards the nearby village of Meadowmere. They find it abandoned, as if no one has been around for a while. Much like the scout report had indicated. As they press on towards where they think the dungeon entrance is, they are ambushed by small green creatures (goblins) that have built some structures in the trees. While the crew take a bit of a beating, they were able to take out all the goblins. These strange creatures are not something they had really ever seen before. They certainly did not seem to be native of the Beastworld. The friends retreat back to their wagon and the village hoping to find some useful first aid supplies. While they find some bandages, they don't find much useful and frankly are feeling a little under prepared for having to do bandage up their friends. They decide to tend to wounds and get a good night's rest before heading down in to the dungeon. The next morning, feeling a lot better, the team heads back up to the dungeon entrance. With Sam Howell in the lead, they start down the stairs. As Sam pokes a little violently at some exploding putty with her sword, she is deafened for a bit. The rest of the crew manage to escape as they were far enough behind her. The first room they come to has two stone tablets in the center with drawings and notes about goblins. The closer the friends look at the drawings, they more they realize that these are not so much medical in nature, but more light a schematic on how to build a goblin, how to build a living creature. From internal organs all the way to clothes and equipment. The crew heads even deeper into the dungeon, encountering a room full of animated goblin parts. Arms, legs, heads, feet. The swarm of parts goes after the crew, but El figures out how to stop more from being dropped in on the group. Eventually the friends make goblin soup out of all the parts. With an assist from Sam, El climbs up the chute where the parts came from and discovers Dungeon Component 1136. It also sounds like the walls might be breathing...

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Adventures in Beast World - Session 4 - Meadowmere & The Dungeon Part 1

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This episode is 2 hours and 53 minutes long.

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This episode was published on September 22, 2024.

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Session Date: 2023-10-02 23 Maaliskuu, 1365 When morning comes, the crew set off towards the nearby village of Meadowmere. They find it abandoned, as if no one has been around for a while. Much like the scout report had indicated. As they press...

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