EPISODE · Apr 20, 2026 · 46 MIN
🤖 AI creatives are evolving faster than anyone expected (March 2026 trends)
from two & a half gamers · host Lancaric.me
In this episode of Two and a Half Gamers, we break down over 120 AI-powered creatives and uncover what’s actually working in 2026.From Golden Goblins physics hooks to Last Asylum’s 70% AI-assisted pipeline, the scale is insane — with some games launching thousands of creatives and iterating faster than ever.We dive into:🎬 AI hooks vs real gameplay⚙️ Heavy post-production on top of AI🎭 Consistent characters across hundreds of creatives🎮 Fake gameplay evolving into near-real systems📈 Why creative velocity is everything👉 This is not about “AI slop”. This is about real systems that scale performance.Get our MERCH NOW: 25gamers.com/shop--------------------------------------PVX Partners offers non-dilutive funding for game developers.Go to: https://pvxpartners.com/They can help you access the most effective form of growth capital once you have the metrics to back it.- Scale fast- Keep your shares- Drawdown only as needed- Have PvX take downside risk alongside you+ Work with a team entirely made up of ex-gaming operators and investors---------------------------------------For an ever-growing number of game developers, this means that now is the perfect time to invest in monetizing direct-to-consumer at scale.Our sponsor FastSpring:Has delivered D2C at scale for over 20 yearsThey power top mobile publishers around the worldLaunch a new webstore, replace an existing D2C vendor, or add a redundant D2C vendor at fastspring.gg.---------------------------------------This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.Panelists: Jakub Remiar, Felix Braberg, Matej LancaricPodcast: Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-3bckldvr8-8PXvzciMWdheOzED9hq0SAChapters00:00 Intro — AI is everywhere01:30 120 creatives overview03:00 Golden Goblins AI hooks06:00 AI influencers vs reality09:00 Physics breaking (and nobody cares)12:00 Cooking, POVs, and weird hooks15:00 Fake gameplay evolution18:00 Character consistency across ads22:00 Post-production as the real unlock26:00 Dark War and anime-style creatives30:00 Multiple art styles testing34:00 “Fake but believable” gameplay systems38:00 Why volume matters more than quality42:00 Final thoughts — speed wins---------------------------------------Matej LancaricUser Acquisition & Creatives Consultanthttps://lancaric.meFelix BrabergAd monetization consultanthttps://www.felixbraberg.comJakub RemiarGame design consultanthttps://www.linkedin.com/in/jakubremiar---------------------------------------Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - [email protected] you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej LancaricDo you have UA questions nobody can answer? Ask Matej AI - the First UA AI in the gaming industry! https://lancaric.me/matej-ai
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🤖 AI creatives are evolving faster than anyone expected (March 2026 trends)
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