EPISODE · Apr 13, 2021 · 1H 1M
Alexis Biro (Terra Localizations) Localization QA: Yay of Nay? Localization QA: Yay of Nay?
from IndieGameBusiness® · host Jay Powell
We will discuss the evolution of video game 'translation' with historical errors and examples and how localization is the process we know and use today. We will elaborate on current processes, best practices, common mistakes and why Linguistic Quality Assurance is so important, and how context is key for your localization team. The presentation will show what to detect and how to analyze if the localization work was done properly. We will also showcase studies as examples of these items, of both Indie and AAA games. The audience will receive: A model LQA Sheet + Query sheet examples + Bug Report sheet and useful links to guarantee the best localization possible for their games. To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business Indie Game Business is produced by The Powell Group: powellgroupconsulting.com Watch the official live stream: twitch.tv/indiegamebusiness Watch Indie's live stream: twitch.tv/INDIE Join the Indie Game Business Discord: discord.gg/indiegamebusiness The Twitters to follow - Indie Game Business: twitter.com/BusinessIndie Powell Group Consulting: twitter.com/PowellGrp Jay: twitter.com/Powell_Jay INDIE: twitter.com/TheRealIndie
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Alexis Biro (Terra Localizations) Localization QA: Yay of Nay? Localization QA: Yay of Nay?
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