An Interview with game designer, Andy Chambers episode artwork

EPISODE · Dec 23, 2021 · 1H 2M

An Interview with game designer, Andy Chambers

from Brush Wielders Union · host Brush Wielders Union

It was my great honor this month to speak with the one and only Andy Chambers! Since the early 90s, Andy's been designing some of the most beloved and genre-defying miniatures games, and he was kind enough to spend an hour talking about those experiences. Andy reminisced about his first projects at Games Workshop, what it was like developing Warhammer 40,000 2nd edition (and 3rd...and 4th...), as well as what went into the early days of Titan Legions, Necromunda, and his "magnificent octopus/magnum opus" Battlefleet Gothic. We also discussed his post-GW career including Starship Troopers and  his current game, Blood Red Skies. Be sure to check out the new Battle for Midway starter for Blood Red Skies, join the associated BRS Facebook fan group, The Ready Room, and follow Andy on Facebook.As usual, this episode was exclusive to BWU members for a few days before being released to the general public.Union Strong!—Simon BermanGeneral President, Brush Wielders Union

Episode metadata supplied by the publisher feed · Published Dec 23, 2021

Embed this episode

NOW PLAYING

An Interview with game designer, Andy Chambers

0:00 1:02:22

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Brush Wielders Union?

This episode is 1 hour and 2 minutes long.

When was this Brush Wielders Union episode published?

This episode was published on December 23, 2021.

Can I download this Brush Wielders Union episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!