ANTIC Interview 88 - Dan Horn, Infocom episode artwork

EPISODE · Oct 12, 2015 · 38 MIN

ANTIC Interview 88 - Dan Horn, Infocom

from ANTIC The Atari 8-bit Podcast

Dan Horn, Infocom Dan Horn stated as a programmer at Scott Adams’ Adventure International, where he programmed the Atari version of Treasure Quest. Then he moved to Infocom where he was technical director, then became head of the microcomputing group. This interview took place on May 21, 2015. Teaser quotes: “The feelies were really the copy protection. If you had a feelie, you were compelled — not really for copy protection purposes — but you were compelled to have it because it was cool.” “With the Atari we had thousands of colors. We had the rippling, shimmering effect, and we had all this other stuff. Now, most of it never got to an Infocom game. But it was cool!”

Episode metadata supplied by the publisher feed · Published Oct 12, 2015

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ANTIC Interview 88 - Dan Horn, Infocom

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Dan Horn, Infocom Dan Horn stated as a programmer at Scott Adams’ Adventure International, where he programmed the Atari version of Treasure Quest. Then he moved to Infocom where he was technical director, then became head of the microcomputing...

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