EPISODE · Dec 12, 2014 · 1H 20M
Arcade Games: Hacking, Emulation, Preservation (Ange Albertini)
The awesome Ange Albertini gave another great talk at RaumZeitLabor. This time it's all about Arcade Games. The talk focusses on hacking the CPS2 arcade game system by capcom and how it was eventually hacked to make games emulatable and thus preserve them from death by the suicide battery that was included on the games PCB.
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Arcade Games: Hacking, Emulation, Preservation (Ange Albertini)
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This episode is 1 hour and 20 minutes long.
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This episode was published on December 12, 2014.
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