Arcade Games: Hacking, Emulation, Preservation (Ange Albertini) episode artwork

EPISODE · Dec 12, 2014 · 1H 20M

Arcade Games: Hacking, Emulation, Preservation (Ange Albertini)

from RaumZeitLabor Podcast

The awesome Ange Albertini gave another great talk at RaumZeitLabor. This time it's all about Arcade Games. The talk focusses on hacking the CPS2 arcade game system by capcom and how it was eventually hacked to make games emulatable and thus preserve them from death by the suicide battery that was included on the games PCB.

Episode metadata supplied by the publisher feed · Published Dec 12, 2014

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Arcade Games: Hacking, Emulation, Preservation (Ange Albertini)

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