Ashly Burch & Kate Dollarhyde episode artwork

EPISODE · Aug 28, 2017 · 1H 22M

Ashly Burch & Kate Dollarhyde

from Script Lock · host Ashly Burch, Nick Folkman, Max Folkman, Kate Dollarhyde

Ashly (actress, writer, and singer, who's acted in such games as Borderlands 2, Mortal Kombat X, Life is Strange, and Horizon Zero Dawn, and has written for Rocket Jump, Adventure Time, and Glitch Techs) and Kate (writer of speculative fiction, with her stories appearing in Beneath Ceaseless Skies, Gamut, and Lamplight, and currently the co-Editor in Chief of the online magazine Strange Horizons as well as a narrative designer at Obsidian Entertainment working on Pillars of Eternity 2: Deadfire) are here to talk fan fiction, writing processes, letting your work breathe vs brute forcing it, whether games need their stories to be great or not, dealing with bad notes, voice acting and having too much or too little info to work with when you go into the booth, staying true to an IPs voice while also bringing your own, writing as a fan, ways to handle the problem of crafting stories when players might not be paying attention to/remembering key information, making players feel helpless, and much more! Our Guests on the Internet Ashly's Twitter, Website, and OK K.O.! Let's Be Heroes. Kate's Twitter and Website. Stuff We Talked About The Science and Entertainment Exchange Hey Ash Whatcha Playin? Codex Writers' Group Fueling the 'Pyre' With Supergiant Games' Greg Kasavin Epistle 3 Jam (Half-Life 3 Game Jam) Epistle 3 by Marc Laidlaw Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.

Episode metadata supplied by the publisher feed · Published Aug 28, 2017

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Ashly and Kate are here to talk fan fiction, writing processes, letting your work breathe vs brute forcing it, whether games need their stories to be great or not, dealing with bad notes, voice acting and having too much or too little info to work with when you go into the booth, staying true to an IPs voice while also bringing your own, writing as a fan, ways to handle the problem of crafting stories when players might not be paying attention to/remembering key information, making players feel helpless, and much more!

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Ashly Burch & Kate Dollarhyde

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