B011 - Campaign Builder - Urban Unrest (Level Two) episode artwork

EPISODE · Apr 9, 2020 · 56 MIN

B011 - Campaign Builder - Urban Unrest (Level Two)

from It’s A Mimic! · host It's A Mimic!

Riots! Urban unrest! Mobs and crowds and chaos! This episode focuses on what happens when an urban environment descends into chaos and how to disrupt the status quo! Dan and Adam are at it again, this time with angry and frightened citizens, insane religious leaders, and overwhelmed city officials! It's mayhem, havoc, and disruption as far as they eye can see, so brace yourselves for another episode of the Campaign Builder. Because things are about to get messy! Takeaways: - A world-shaking event should feel chaotic and out of control by keeping the pressure on the players. - Disrupting the status quo doesn't mean punishing the players or taking away their recent rewards. - The simple act of making impactful, positive decisions during a riot will steer your players toward community leadership roles. - As Dungeon Masters help the players learn the world in early sessions, it is equally important for the Dungeon Masters to observe and learn how the characters react to their world. - If players don't take the bait on some dynamic encounters during the chaos, let it go. Don't remove agency by forcing their hands. - Dragging the party out into the city will allow them to continue to explore and map out the city as they fight to keep the city from tearing itself apart. Available On: iTunes | Spotify | Podbean | YouTube Don’t forget to Like/Follow/Subscribe/Whatever when you listen! Social: Facebook | Instagram | Twitter Email: [email protected] Intro/Outro Music by: Cory Wiebe Logo by: Kate Skidmore

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B011 - Campaign Builder - Urban Unrest (Level Two)

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