暴造沙龙:为何很多国内厂商开始尝试制作“大规模动作游戏” episode artwork

EPISODE · Jun 21, 2023 · 1H 13M

暴造沙龙:为何很多国内厂商开始尝试制作“大规模动作游戏”

from 机核游戏频道 · host 西蒙,Tips老杨,ikaired,四十二,暴造喵

在本期的暴造沙龙,杨溢老师和老杨与我们聊一个新的话题:为什么最近两年国内无论大中小型游戏制作组,都热衷于大规模的动作RPG这一品类?这其中有趋势和机会的影响,也有游戏开发本身积累的要求。从开发者也业内的视角出发,聊聊中国游戏行业具体的发展,希望对你能有所启发。

Episode metadata supplied by the publisher feed · Published Jun 21, 2023

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暴造沙龙:为何很多国内厂商开始尝试制作“大规模动作游戏”

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