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May 7, 2024 1 hr 22 min

Barony

from GROGPOD Roguelike Podcast

Chip chap chipchipchap! For our listener-requested episode this week, we are dungeon diving through Barony: the voxelized roguelike with split-screen co-op! Listen to our encounters with horrible gnomes, armies of human villagers, and Pac-Man ghost scouts. There’s a lot to unpack from a game with just one axis of movement, be it spellcrafting, hunger management, commanding your army of the Zap Brigade against the minotaur, and navigating halls of rolling boulders. Lucky for you there’s a robust tutorial system…if you survive! Drop in and listen or we’ll drop you into The Underworld! Custom RSS Apple Podcasts Spotify YouTube Music Transcript 1:09 - game stats 3:00 - one sentence description 4:17 - Story introduction criticism and scrolling text complaints 8:23 - No meta progression and first biome experience 16:58 - Combat system discussion and melee problems 25:09 - Magic system and wizard class advantages 30:20 - Identification system and item appraisal mechanics 34:51 - Tutorial system criticism and death penalties 42:30 - Multiplayer experience and split-screen chaos 45:53 - Emergent gameplay moments and ZAP brigade 52:57 - Comparison with Shattered Pixel Dungeon mechanics 59:17 - Level design issues and lack of complexity 1:03:39 - DLC content and monster race characters 1:04:38 - Music discussion and audio cue importance 1:07:48 - rankings and final thoughts 1:15:18 - similar games 1:16:36 - listener email from the Wildermyth developers! Next episode: Lonestar Contact us at [email protected]! https://grogpod.zone Intro music: Billy Cobham - Red Baron Outro music: Barony - Merchant’s Theme

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Barony

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How long is this episode of GROGPOD Roguelike Podcast?

This episode is 1 hour and 22 minutes long.

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This episode was published on May 7, 2024.

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