EPISODE · May 31, 2021 · 31 MIN
BEFORE WE LEAVE: A real time strategy game without the conquest
from Lightmap - Conversations with video game creators · host SIFTER
Before We Leave is a mostly non-violent strategy game where players emerge from a bunker to reclaim their world after a disaster in a beautiful hex built world which has just made its Steam debut. Developers Anna Barham and Sam Barham from New Zealand's Balancing Monkey Games wanted to make a game that actively challenged the inherent colonialism in many other strategy games as you rebuild in a world once yours. Pixel Sift is produced by Viv Thum, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Salty Dog Sounds for some of our promo music.Support the show: https://sifter.store
What this episode covers
Before We Leave is a mostly non-violent strategy game where players emerge from a bunker to reclaim their world after a disaster in a beautiful hex built world which has just made its Steam debut. Developers Anna Barham and Sam Barham from New Zealand's Balancing Monkey Games wanted to make a game that actively challenged the inherent colonialism in many other strategy games as you rebuild in a world once yours. Pixel Sift is produced by Viv Thum, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Salty Dog Sounds for some of our promo music.Support the show: https://sifter.store
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BEFORE WE LEAVE: A real time strategy game without the conquest
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