[BGDL Community Spotlight] Component First Game Design with Scott Smith episode artwork

EPISODE · Jan 19, 2022 · 32 MIN

[BGDL Community Spotlight] Component First Game Design with Scott Smith

from Board Game Design Lab · host gabe

Scott Smith, designer of Dungeon Drop, discusses how to design games by starting with the components. Scott has become a master at this, and it’s an interesting way to approach design that often begins with theme or a mechanism. The post [BGDL Community Spotlight] Component First Game Design with Scott Smith appeared first on Board Game Design Lab.

Episode metadata supplied by the publisher feed · Published Jan 19, 2022

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[BGDL Community Spotlight] Component First Game Design with Scott Smith

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