EPISODE · Mar 16, 2022 · 28 MIN
[BGDL Community Spotlight] Designing an Abstract Dexterity Game with Frank Sarro
from Board Game Design Lab · host gabe
Frank Sarro, designer of Pathways, talks about abstract dexterity games. We get into component quality, manufacturing challenges, complexity, and more. The post [BGDL Community Spotlight] Designing an Abstract Dexterity Game with Frank Sarro appeared first on Board Game Design Lab.
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[BGDL Community Spotlight] Designing an Abstract Dexterity Game with Frank Sarro
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