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Bithell Games Podcast: Episode 18 episode artwork

May 9, 2016 44 min

Bithell Games Podcast: Episode 18

from Bithell Games Podcast

This week: Mike and Alexander go back for another dose of Hitman and discuss how the episodic model works for IO's latest. In Studio Happenings, the guys cover how to handle bottlenecks in a small studio, and "Reader" Mail is all about cinematics, story, and how to approach VR responsibly. 2:28 - Hitman 15:32 - Studio Happenings: Sickness and Managing Bottlenecks 25:24 - "Reader" Mail --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: [email protected] --BUY VOLUME-- Steam: http://store.steampowered.com/app/365770/ PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001 http://bithellgames.com/

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Bithell Games Podcast: Episode 18

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This episode is 44 minutes long.

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This episode was published on May 9, 2016.

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