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Bithell Games Podcast: Episode 27 episode artwork

Jul 4, 2016 49 min

Bithell Games Podcast: Episode 27

from Bithell Games Podcast

Join Mike and Alexander as they cover the impact of feedback on a game at launch, and then it's on to "Reader" Mail covering a swath of topics from the complexity of implementing key rebindings to timelines for sales policies. 01:39 - Studio Happenings: Feedback 21:47 - "Reader" Mail --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: [email protected] --BUY VOLUME-- Steam: http://store.steampowered.com/app/365770/ PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001 http://bithellgames.com/

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Bithell Games Podcast: Episode 27

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This episode is 49 minutes long.

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This episode was published on July 4, 2016.

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