Bludgeoning the VR Market: Free Lives talks GORN (also available on iTunes) episode artwork

EPISODE · Nov 6, 2017 · 1H 10M

Bludgeoning the VR Market: Free Lives talks GORN (also available on iTunes)

from Animation South Africa Podcast · host Animation SA

Animation SA chats to Ruan Rothmann and Marcelle Marais of Free Lives, the indie gaming studio whose breakout 2012 hit, BROFORCE, put South Africa on the map with Steam users. They followed up with the startling multiplayer “party game,” GENITAL JOUSTING in 2016(clearly we’ve been going to the wrong parties). GORN, their first adventure in “visceral reality,” has received “overwhelmingly positive” ratings on Steam. Learn about the heady mix of overzealous imagination and advanced game physics that makes this gladiatorial combat simulation tick. Strap in folks, it’s a longie but a goodie… (Note: recorded August 2017 - the update mentioned is now live.)

Animation SA chats to Ruan Rothmann and Marcelle Marais of Free Lives, the indie gaming studio whose breakout 2012 hit, BROFORCE, put South Africa on the map with Steam users. They followed up with the startling multiplayer “party game,” GENITAL JOUSTING in 2016(clearly we’ve been going to the wrong parties). GORN, their first adventure in “visceral reality,” has received “overwhelmingly positive” ratings on Steam. Learn about the heady mix of overzealous imagination and advanced game physics that makes this gladiatorial combat simulation tick. Strap in folks, it’s a longie but a goodie… (Note: recorded August 2017 - the update mentioned is now live.)

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Bludgeoning the VR Market: Free Lives talks GORN (also available on iTunes)

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This episode was published on November 6, 2017.

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Animation SA chats to Ruan Rothmann and Marcelle Marais of Free Lives, the indie gaming studio whose breakout 2012 hit, BROFORCE, put South Africa on the map with Steam users. They followed up with the startling multiplayer “party game,” GENITAL...

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