Board Game Designer - Brian Hazzard episode artwork

EPISODE · Apr 29, 2026 · 30 MIN

Board Game Designer - Brian Hazzard

from The Tiberius Show · host The Tiberius Show

In this creative and adventure-filled episode of The Tiberius Show, we’re joined by Brian Hazzard, founder of Wandering Pine Press and a tabletop role-playing game designer who traded a high-paying tech career to build worlds, tell stories, and bring imagination to life. Brian shares how RPGs work, what it’s like designing games for thousands of players, and how creativity, storytelling, and even probability all come together to create unforgettable experiences. Whether you love games, storytelling, or dream of building your own worlds—this episode is packed with inspiration.Discussion Points●    What is a TTRPG?: How tabletop role-playing games work and why they’re all about storytelling and imagination.●    Game Designer Role: What Brian actually does when creating immersive worlds and systems.●    From Tech to Creativity: Why he left a six-figure tech career to follow his passion.●    Kickstarter Success: What it felt like launching his first game and gaining support from fans.●    Creativity & Inspiration: Why “ripping off ideas” can actually lead to originality.●    Story vs Mechanics: How he balances rules and storytelling when designing games.●    Beginner vs Expert Players: Why short campaigns and narrative depth matter more than complex systems.●    Family & Business: Building a company with his wife and balancing creativity with practicality.●    RV Lifestyle: Preparing for a life of travel while continuing to design games on the road.●    Advice for Creators: Why starting small and finishing projects is the key to success.●    Probability in Games: How math helps balance gameplay and create exciting challenges.●    Integrity & Lessons Learned: Real-life mistakes, honesty, and how they shape personal growth.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-tiberius-show--3352195/support.

In this creative and adventure-filled episode of The Tiberius Show, we’re joined by Brian Hazzard, founder of Wandering Pine Press and a tabletop role-playing game designer who traded a high-paying tech career to build worlds, tell stories, and bring imagination to life. Brian shares how RPGs work, what it’s like designing games for thousands of players, and how creativity, storytelling, and even probability all come together to create unforgettable experiences. Whether you love games, storytelling, or dream of building your own worlds—this episode is packed with inspiration.Discussion Points●    What is a TTRPG?: How tabletop role-playing games work and why they’re all about storytelling and imagination.●    Game Designer Role: What Brian actually does when creating immersive worlds and systems.●    From Tech to Creativity: Why he left a six-figure tech career to follow his passion.●    Kickstarter Success: What it felt like launching his first game and gaining support from fans.●    Creativity & Inspiration: Why “ripping off ideas” can actually lead to originality.●    Story vs Mechanics: How he balances rules and storytelling when designing games.●    Beginner vs Expert Players: Why short campaigns and narrative depth matter more than complex systems.●    Family & Business: Building a company with his wife and balancing creativity with practicality.●    RV Lifestyle: Preparing for a life of travel while continuing to design games on the road.●    Advice for Creators: Why starting small and finishing projects is the key to success.●    Probability in Games: How math helps balance gameplay and create exciting challenges.●    Integrity & Lessons Learned: Real-life mistakes, honesty, and how they shape personal growth.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-tiberius-show--3352195/support.

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Board Game Designer - Brian Hazzard

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This episode was published on April 29, 2026.

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In this creative and adventure-filled episode of The Tiberius Show, we’re joined by Brian Hazzard, founder of Wandering Pine Press and a tabletop role-playing game designer who traded a high-paying tech career to build worlds, tell stories, and...

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