(Bonus) Goldeneye 007 With - John Gruber episode artwork

EPISODE · Oct 19, 2024 · 53 MIN

(Bonus) Goldeneye 007 With - John Gruber

from Tech Brew Ride Home · host Morning Brew

Did Nintendo try to kill GoldenEye 007 before it was completed? Why did Shigeru Miyamoto keep telling the development team to tone down the violence. And why did the famous multiplayer aspect of the game almost didn’t happen? It’s slappers only on Rad History, because we’re diving into the history of THE game of the late 1990s, GoldenEye 007. With Special Guest: John Gruber

Episode metadata supplied by the publisher feed · Published Oct 19, 2024

Embed this episode

NOW PLAYING

(Bonus) Goldeneye 007 With - John Gruber

0:00 53:40

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Tech Brew Ride Home?

This episode is 53 minutes long.

When was this Tech Brew Ride Home episode published?

This episode was published on October 19, 2024.

Can I download this Tech Brew Ride Home episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!