Bonus: Q&A with Laurie O'Connel and Death Game! episode artwork

EPISODE · Feb 18, 2024 · 42 MIN

Bonus: Q&A with Laurie O'Connel and Death Game!

from What Am I Rolling? · host WAIR Podcast

Show Notes To tide us over til our next one-shot, here's a bonus episode where our host and GM Fiona interviews game designer Laurie O'Connel, the creator behind Lichcraft, Hieronymus, and the upcoming Death Game! Laurie’s TTRPG work covers a wide, wide range subjects, from the ‘weird’ to the ‘unsettling’. His latest project, Death Game is a narrative-driven tabletop roleplaying game when characters compete in a high-stakes battle for survival.  Inspired by the battle royale genre, whose touchstones include media like Hunger Games, Squid Game, and Alice in Borderlands, players will pick up characters struggling against all odds for victory. As the number of competitors narrows and the stakes grow higher, you'll play until one of you wins, and the rest of you die.  You can get more updates about Death Game and Laurie's other games by signing up to his newsletter and on his website, Twelve Pin Press. Timestamps Intro: 00:00:10 Q&A start: 00:01:55 Outro: 00:39:44 Laurie’s work Laurie's Twitter (@Laurie_eee) Laurie's newsletter Twelve Pin Press website Laurie's itch.io page Death Game Kickstarter page Credits The 'What Am I Rolling?' podcast was created, recorded, and edited by Fiona Howat. The WAIR logo was created by Fiona Howat. Q&A guest was Laurie O'Connel, the creator behind Lichcraft, Hieronymus, and the upcoming Death Game! Sign up to Laurie's newsletter here. The additional music in this episode was 'Aimless Amos' by Rondo Brothers. If you want to find out more about the podcast, check out the 'What Am I Rolling?' podcast website: www.WAIRpodcast.com. Fancy getting in touch? Email the podcast at [email protected]. Follow the podcast on Twitter and Instagram (@WAIR_Podcast) for the latest news on episodes. Linktr.ee: WAIR Podcast #AdventurersNeedNotApply

Show Notes To tide us over til our next one-shot, here's a bonus episode where our host and GM Fiona interviews game designer Laurie O'Connel, the creator behind Lichcraft, Hieronymus, and the upcoming Death Game! Laurie’s TTRPG work covers a wide, wide range subjects, from the ‘weird’ to the ‘unsettling’. His latest project, Death Game is a narrative-driven tabletop roleplaying game when characters compete in a high-stakes battle for survival.  Inspired by the battle royale genre, whose touchstones include media like Hunger Games, Squid Game, and Alice in Borderlands, players will pick up characters struggling against all odds for victory. As the number of competitors narrows and the stakes grow higher, you'll play until one of you wins, and the rest of you die.  You can get more updates about Death Game and Laurie's other games by signing up to his newsletter and on his website, Twelve Pin Press. Timestamps Intro: 00:00:10 Q&A start: 00:01:55 Outro: 00:39:44 Laurie’s work Laurie's Twitter (@Laurie_eee) Laurie's newsletter Twelve Pin Press website Laurie's itch.io page Death Game Kickstarter page Credits The 'What Am I Rolling?' podcast was created, recorded, and edited by Fiona Howat. The WAIR logo was created by Fiona Howat. Q&A guest was Laurie O'Connel, the creator behind Lichcraft, Hieronymus, and the upcoming Death Game! Sign up to Laurie's newsletter here. The additional music in this episode was 'Aimless Amos' by Rondo Brothers. If you want to find out more about the podcast, check out the 'What Am I Rolling?' podcast website: www.WAIRpodcast.com. Fancy getting in touch? Email the podcast at [email protected]. Follow the podcast on Twitter and Instagram (@WAIR_Podcast) for the latest news on episodes. Linktr.ee: WAIR Podcast #AdventurersNeedNotApply

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Bonus: Q&A with Laurie O'Connel and Death Game!

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This episode was published on February 18, 2024.

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Show Notes To tide us over til our next one-shot, here's a bonus episode where our host and GM Fiona interviews game designer Laurie O'Connel, the creator behind Lichcraft, Hieronymus, and the upcoming Death Game! Laurie’s TTRPG work covers a wide,...

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