BREAKING Protocol: Playtester Feedback episode artwork

EPISODE · Jul 5, 2026 · 25 MIN

BREAKING Protocol: Playtester Feedback

from The Razzle Dazzle Show · host Jared Gonzalez

Welcome to another edition of BREAKING Protocol from The Razzle Dazzle Show — our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. These episodes are built around the game’s community engagement series, Devs Ask You, or DAUs — where Kendall and the team not only show what’s changing, but invite fans to shape the journey with them.  Today’s episode is a little different. The game's internal playtesting is currently underway and Instead of breaking down a specific DAU, enemy, or mechanic, we wanted to talk directly with some of the current playtesters about what it’s actually been like getting hands-on with SHADE Protocol so far. Obviously we’ll be avoiding major spoilers, but this should give everyone a fun little peek behind the curtain into the current state of the game, the combat, the atmosphere, and how things are shaping up during development.⁠⁠⁠https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠ ⁠⁠⁠Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania

Welcome to another edition of BREAKING Protocol from The Razzle Dazzle Show — our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. These episodes are built around the game’s community engagement series, Devs Ask You, or DAUs — where Kendall and the team not only show what’s changing, but invite fans to shape the journey with them.  Today’s episode is a little different. The game's internal playtesting is currently underway and Instead of breaking down a specific DAU, enemy, or mechanic, we wanted to talk directly with some of the current playtesters about what it’s actually been like getting hands-on with SHADE Protocol so far. Obviously we’ll be avoiding major spoilers, but this should give everyone a fun little peek behind the curtain into the current state of the game, the combat, the atmosphere, and how things are shaping up during development.⁠⁠⁠https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠ ⁠⁠⁠Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania

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BREAKING Protocol: Playtester Feedback

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This episode was published on July 5, 2026.

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Welcome to another edition of BREAKING Protocol from The Razzle Dazzle Show — our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. These episodes are built around the game’s...

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