BREAKING Protocol: The Machiner Pt.2 episode artwork

EPISODE · Mar 8, 2026 · 12 MIN

BREAKING Protocol: The Machiner Pt.2

from The Razzle Dazzle Show · host Jared Gonzalez

Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. Today we’re diving into The Machiner, a “transformers-like” sentry/mech hybrid, created by a faction distinct from the Xavior line and the Snacklets, designed specifically to challenge your sense of safety and push your mastery of blocking, air-blocking, and Shield Charge decision-making.⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠⁠⁠⁠Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania

Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. Today we’re diving into The Machiner, a “transformers-like” sentry/mech hybrid, created by a faction distinct from the Xavior line and the Snacklets, designed specifically to challenge your sense of safety and push your mastery of blocking, air-blocking, and Shield Charge decision-making.⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠⁠⁠⁠Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania

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BREAKING Protocol: The Machiner Pt.2

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This episode is 12 minutes long.

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This episode was published on March 8, 2026.

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Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. Today we’re diving into The Machiner, a “transformers-like” sentry/mech...

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