BtC - Adam Porter on Playtesting
from The Game Design Round Table
Ellie Dix is joined by Adam Porter, designer of Kompromat, Pikoko, and Doodle Rush. Together, they discuss the playtesting process, why it's so important, and the biggest mistakes people make while playtesting. Topics include tracking confusion during sessions, structuring how and what feedback is given, and being a good playtester.
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How long is this episode of The Game Design Round Table?
This episode is 38 minutes long.
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This episode was published on March 25, 2025.
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