Building Virtual Reality Apps for Vive VR in Unity3D with Jason Weimann episode artwork

EPISODE · Jun 16, 2016

Building Virtual Reality Apps for Vive VR in Unity3D with Jason Weimann

from .NET Rocks!

Virtual Reality is here, and there are choices! Carl and Richard talk to Jason Weimann about the HTC Vive, the competitor to the Oculus Rift. Jason talks about how the two devices are similar and how they are different. And one place they are similar is the programming model - it's all about Unity3D. The conversation focuses in on what it takes to really learn Unity - you're working in Visual Studio with C#, but the platform and tooling are quite a bit different. And don't worry too much about 3D art, there are tons of free assets! VR is here, are you ready?

Episode metadata supplied by the publisher feed · Published Jun 16, 2016

Embed this episode

NOW PLAYING

Building Virtual Reality Apps for Vive VR in Unity3D with Jason Weimann

0:00 0:00

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

When was this .NET Rocks! episode published?

This episode was published on June 16, 2016.

Can I download this .NET Rocks! episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!