踩坑,填坑,尝试,调整:《三角洲行动》设计团队带来开发经验分享 episode artwork

EPISODE · Sep 7, 2024 · 1H 25M

踩坑,填坑,尝试,调整:《三角洲行动》设计团队带来开发经验分享

from 机核游戏频道 · host 四十二,白广大,核众HHg6Do,olio,廖局didi

这是几个月前一段与《三角洲行动》的设计团队的对谈。在录制时,整个团队还在基于几次测试中的反馈对游戏进行调整。在场的几位策划都是处在开发一线的制作者,他们对射击游戏有自己的分析和体会,也在自己所在项目的开发中直面大量出乎意料的困难和问题。听听他们的经验,其中带有射击游戏开发的不同视角。

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踩坑,填坑,尝试,调整:《三角洲行动》设计团队带来开发经验分享

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