Calibrating Dead Hamsters episode artwork

EPISODE · Sep 10, 2013 · 1H 32M

Calibrating Dead Hamsters

from Constantly Calibrating Podcast (Gaming & Geek Culture) · host Constantly Calibrating LLC

This week Brad and I had the distinct pleasure of chatting with Matthew Allen, the Community Manager for 22Cans, Community Manager for The Dead Hamster, and Community Contact for Lionhead Studios. For the last couple of months Brad and I have discussed the importance of what goes into making a successful game; the topic almost always falling back to how a company embraces the community. After months of discussing this, it seemed time to bring someone on to explain to us what goes into the process, and how he found himself in that career. It's not all community relations topics though, as we pick Matthew's brain about his thoughts on companies like 22Cans and Lionhead Studios, as well as what he thinks is going on with both current and next-gen gaming. It's a long one (so to speak), so strap yourself in (seriously, so to speak) and get ready to listen to some fun conversations on gaming.

Episode metadata supplied by the publisher feed · Published Sep 10, 2013

Embed this episode

NOW PLAYING

Calibrating Dead Hamsters

0:00 1:32:09

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Constantly Calibrating Podcast (Gaming & Geek Culture)?

This episode is 1 hour and 32 minutes long.

When was this Constantly Calibrating Podcast (Gaming & Geek Culture) episode published?

This episode was published on September 10, 2013.

Can I download this Constantly Calibrating Podcast (Gaming & Geek Culture) episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!