Callum Harrington (Warhammer Underworlds: Online) & the final days of Flash episode artwork

EPISODE · Feb 15, 2020 · 36 MIN

Callum Harrington (Warhammer Underworlds: Online) & the final days of Flash

from Lightmap - Conversations with video game creators · host SIFTER

Callum Harrington is Community Manager at Steel Sky Productions, who have just released the early access digital boardgame Warhammer Underworlds: Online. It's an adaptation of the popular tabletop game, and Callum tells us what it takes to make the work as a video game and handling player expectations. 2020 is officially the final year of Adobe Flash (formerly Shockwave Flash) and that means a lot of those games you might have grown up playing or developers started their careers making might be gone for good. With projects like Flashpoint saving over 36,000 games we discuss the legacy of the flash game, and you tell us why how much you loved Neopets. ‍Pixel Sift is produced by Mitch Loh, Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Gianni Di Giovanni is our Executive Producer. Thanks to Salty Dog Sounds for some of our promo music. SPONSOR: Thank you to Murdoch University School of Arts for their support over every single episode of Pixel Sift. We couldn't have done it without you. If you want to bolster your skills in media, journalism or game development, check out the Murdoch University School of Arts website for more information!Support the show: https://sifter.store

Callum Harrington talks about meeting player expectation in a franchise with a lot of history in Warhammer Underworlds: Online

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Callum Harrington (Warhammer Underworlds: Online) & the final days of Flash

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How long is this episode of Lightmap - Conversations with video game creators?

This episode is 36 minutes long.

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This episode was published on February 15, 2020.

What is this episode about?

Callum Harrington is Community Manager at Steel Sky Productions, who have just released the early access digital boardgame Warhammer Underworlds: Online. It's an adaptation of the popular tabletop game, and Callum tells us what it takes to make the...

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