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Can Games/Art Be Made Selfishly? | Triangle Squared Ep. 237 episode artwork

Nov 15, 2021 2 hr 32 min

Can Games/Art Be Made Selfishly? | Triangle Squared Ep. 237

from Triangle Squared: A Playstation Podcast

Elden Ring manages brings back around to the forefront the long-running conversation around difficulty and how it does or does not tie into accessibility. Often we hear the arguments about an "artists vision" put up against the argument that when creating, you should account for every possible person who might want to play it. Today, we look at the topic through the question of whether art should be able to be made selfishly, or if it is inherently meant to be put out for others to experience therefore pushing it to account for everyone. We share our thoughts on this, look at the community's feelings of the idea of "Voting With Your Wallet", if Spider-Man coming to Avenger's can move the needle, Metal Gear Solid bringing forth questions of licensing and digital ownership rights, PS5 celebrating it's birthday while simultaneously becoming harder to attain and more! Join us on Triangle Squared: A PlayStation Podcast New episodes posts every Monday at 12PM CST/10AM PST This show is possible thanks to the support of our Patrons. Consider becoming one today: www.patreon.com/nartech Discord Server: discord.gg/cEvKzqm Twitch: www.twitch.tv/nartechgaming Email or tweet us your thoughts or suggestions! Twitter: twitter.com/TriangleSqrd Email: [email protected] PSN ID's: Add us! Brett - Chaimera086, Sol - MeteoricDemise, Chris - Figz21k #PlayStation #PlayStationPodcast #TriangleSquared

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Can Games/Art Be Made Selfishly? | Triangle Squared Ep. 237

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This episode is 2 hours and 32 minutes long.

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This episode was published on November 15, 2021.

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