Can software make work feel less like work? with Rahul Vohra, Superhuman episode artwork

EPISODE · Feb 6, 2020 · 21 MIN

Can software make work feel less like work? with Rahul Vohra, Superhuman

from The SaaS Revolution Show · host Alex Theuma, Rahul Vohra

Rahul Vohra, founder and CEO of Superhuman, is this week’s guest on The SaaS Revolution Show. At the time of recording, Superhuman had over 250,000 people on its wait list. The secret of their success? Game design. Rahul talks about how most of us treat emails as 'work', but at Superhuman they asked one important question: how can we make software feel less like work and more like play? Listen to learn how they use game design in all areas of their product design - and how other startups can benefit from learning more about the theory of game design.       Check out the other ways SaaStock is helping SaaS founders move their business forward:  🇮🇪 SaaStock Europe | Dublin, Ireland Book tickets: https://saastock-europe.com/ 🇺🇸 SaaStock USA | Austin, Texas Book tickets: https://saastock-usa.com/ 🤝 SaaStock Founder Membership: A private members group of B2B SaaS founders between $100K - $10M ARR who are committed to growth and helping others (https://www.saastock.com/founder-membership/) 🌎 SaaStock Local: Monthly meet-ups in cities all around the world, bringing together SaaS enthusiasts and experts to discuss the most pressing topics in SaaS (https://local.saastock.com/home)

Episode metadata supplied by the publisher feed · Published Feb 6, 2020

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Rahul Vohra, founder and CEO of Superhuman, is this week’s guest on The SaaS Revolution Show. At the time of recording, Superhuman had over 250,000 people on its wait list. The secret of their success? Game design. Rahul talks about how most of us treat emails as 'work', but at Superhuman they asked one important question: how can we make software feel less like work and more like play? Listen to learn how they use game design in all areas of their product design - and how other startups can benefit from learning more about the theory of game design.

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Can software make work feel less like work? with Rahul Vohra, Superhuman

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